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Documentary about Professional Gaming

Simon Bysshe writes "My name is Simon Bysshe, I'm 22 & am currently studying film at the Bournemouth Arts Institute in the UK. For the last 3 months I've been working on a unique new freely downloadable film about the advent of professional gaming [there's also a BitTorrent mirror via GameTab]. The main purpose of the documentary 'Modern Day Gamer 2' is to ask whether we will ever see gaming become a mainstream spectator sport. The film features the UK based Four Kings Wolfenstein team as they compete at the Quakecon gaming event in Dallas Texas. The film also features interviews with John Romero, Sujoy Roy (iGamesUK), Paul 'Locki' Wedgwood (Splash Damage) & many other industry/gaming figures. This is the sequel to my original documentary which focused on the growth of gaming as a sociable hobby & received over 50,000 downloads worldwide. Running time: 17minutes 47seconds. Filesize : 157MB. Format: WMV."

5 of 256 comments (clear)

  1. Professional Gaming by xintegerx · · Score: 3, Informative

    "Professional Gamer?" What, they are state licensed?

    But seriously, with all that press coverage, and repetitive stress injuries, expect to see PG's form basic organizational structures, like unions, licensing boards, nickname boards!, and stuff, before developers/computer programmers ever develop just one of those.. sheesh!

  2. The Slashdot Gaming Timewarp Continues... by Mulletproof · · Score: 4, Informative

    "The main purpose of the documentary 'Modern Day Gamer 2' is to ask whether we will ever see gaming become a mainstream spectator sport."

    Ahem, JAPAN.
    Heck, we'll even throw S.Korea in there.

    --
    You need a FREE iPod Nano
  3. Direct Link to Torrent by sgarrity · · Score: 4, Informative

    To avoid an unnecessary page load on their server, here's a direct link to the bittorrent version.

  4. My experiences... by hookedup · · Score: 3, Informative


    I used to play Desert Combat a lot a while back. I started playing with a clan (to get the whole 'teamplay' experience) who were involved in gaming league. During these games, there would be two spectators present, one on either team. These two specs would do a play by play of the game, both in contact with each other at the same time, and they would shoutcast these matches to the masses. These broadcasts also had a slight time delay to avoid cheating by either team.

    One of these shoutcast groups is Team Sports Network you can listen to live games, or download past matches.

  5. Nice editing... (mod parent down) by gumpish · · Score: 3, Informative
    I think the part you "snipped" is kind of important.

    You have edited his comment so that it seems he is saying that it doesn't take effort to play games at the professional level.

    This is not even close to what he wrote. Since you seem determined to misrepresent the author's actual sentiment (or maybe you just misread it and didn't realize that your edit grossly distorts what he wrote?), here is the complete thought:

    The reason specatator sports are so popular is that it takes a lot of years of effort and strenuous training to be competetive at professional level. People enjoy these sports vicariously. That is not the case with gaming. Gaming is something people like to take active part in. That's the whole reason games are so popular. It would take lot of years of practise for someone to achieve a professional level 'worth watching' status in games and by then that game would be outdated.


    (Emphasis mine.) Please, read it again. You will see that the author stated that IT IS NOT THE CASE THAT PEOPLE ENJOY VIDEO GAMES VICARIOUSLY. The author does NOT state that it is not the case that it takes effort to play at the professional level.

    Please, read the comment you are replying to next time. Slashdot thanks you.