Documentary about Professional Gaming
Simon Bysshe writes "My name is Simon Bysshe, I'm 22 & am currently studying film at the Bournemouth Arts Institute in the UK. For the last 3 months I've been working on a unique new freely downloadable film about the advent of professional gaming [there's also a BitTorrent mirror via GameTab]. The main purpose of the documentary 'Modern Day Gamer 2' is to ask whether we will ever see gaming become a mainstream spectator sport. The film features the UK based Four Kings Wolfenstein team as they compete at the Quakecon gaming event in Dallas Texas. The film also features interviews with John Romero, Sujoy Roy (iGamesUK), Paul 'Locki' Wedgwood (Splash Damage) & many other industry/gaming figures. This is the sequel to my original documentary which focused on the growth of gaming as a sociable hobby & received over 50,000 downloads worldwide. Running time: 17minutes 47seconds. Filesize : 157MB. Format: WMV."
The main purpose of the documentary 'Modern Day Gamer 2' is to ask whether we will ever see gaming become a mainstream spectator sport.
The reason specatator sports are so popular is that it takes a lot of years of effort and strenous training to be competetive at professional level. People enjoy these sports vicariously. That is not the case with gaming. Gaming is something people like to take active part in. That's the whole reason games are so popular. It would take lot of years of practise for someone to achieve a professional level 'worth watching' status in games and by then that game would be outdated.
Anyway, I will correct my opinions if there are wrong by watching the documentary. Thanks!
New year Resolution: Don't change sig this year
will become a spectator sport for strategy games. Most people, except for those who are quite into the game, don't have the attention span to watch people set up their bases etc. They just want the battles, in most cases. Most well-played strategy games can go on for well over an hour, and I just don't think that people are willing to wait around for the big battles. They'd rather just see the highlight reels. But for action games, I think that there is a potential for this to happen, because, right off the bat, you are able to start fighting, without having to build up defenses, which means that people get the action immediately. Also, you respawn as soon as you die, so the length of the action can be controlled.
Crushing dreams at the speed of sarcasm
instead of "Modern Day Gamer 2"
"Modern Day Gamers Go Gold"
I once saw about 200 people crowded around an arena watching a collection of gladiators fighting to the death for a cash prize. We were all placing bets and shouting at the combatants. Some people actually missed work to come witness the battles.
None of us were actually "there", at least not physically: it all transpired in the virtual world of "Ultima Online".
That was three years ago. I wonder how large the gatherings are now?
A pretty good book to read if you are interested in gaming professionally, is Monster Gaming, by Ben Sawyer. Not only does it outline the competitive online gaming community, it delves into mods and other cool stuff like customization & configuration. The book has a foreword by Angel Munoz, the founder of the CPL, and cover art by Id legend Paul Steed. While Monster Gaming is not about becoming a CPL athlete, it is about being a better gamer.
The number of wicked web links in there is enough for any gamer to drool over. I've been thinking of doing a Slashdot book review of it, too.
But some may say that the players, sat at their PCs are the personalities.
:/
Having spectated at a few UK Lanparties, I can say that the 'players' are genuinely a mixed bunch and generally a very personable lot. (After all people can *hit* you if you misbehave on a lan).
The thing that makes major players so popular in many sports is marketing - in the UK we only have to look at David Beckham to know how true this is.
Having said that, Beckham is working for and living with a team in Spain.............go figure
Ripping an new rectum in the fabric of spacetime.
You might want to check it out at
http://www.shoryuken.com/evolution
Apparently the event was a success and many gamers had fun hanging out and taking part in the tourneys. The site has a forum called EVO2k3 Aftermath where you can view their personal experiences about the whole event. It seems pretty interesting and would be a perfect example of games becoming mainstream. On a side note, these gamers videocam their games and of great players in their own efforts to improve themselves.
The site also offers a DVD of their previous tournaments (they have been running national tournaments for more than 5 years), so gamers can watch top players go at it at their own leisure. Judging from their success, I don't doubt professional gaming is not possible.