Documentary about Professional Gaming
Simon Bysshe writes "My name is Simon Bysshe, I'm 22 & am currently studying film at the Bournemouth Arts Institute in the UK. For the last 3 months I've been working on a unique new freely downloadable film about the advent of professional gaming [there's also a BitTorrent mirror via GameTab]. The main purpose of the documentary 'Modern Day Gamer 2' is to ask whether we will ever see gaming become a mainstream spectator sport. The film features the UK based Four Kings Wolfenstein team as they compete at the Quakecon gaming event in Dallas Texas. The film also features interviews with John Romero, Sujoy Roy (iGamesUK), Paul 'Locki' Wedgwood (Splash Damage) & many other industry/gaming figures. This is the sequel to my original documentary which focused on the growth of gaming as a sociable hobby & received over 50,000 downloads worldwide. Running time: 17minutes 47seconds. Filesize : 157MB. Format: WMV."
Although we met several technical challenges along the way
(specifically, Linux's lack of Token Ring support and the fact that we
were unable to defrag its ext2 file system)
Actually Linux can do both those things. Umm, did you RTFM?
So you can imagine our suprise when we were informed by a lawyer that
we would be required to publish our source code for others to use.
You're only required to publish it if you *distribute* binaries compiled from the code.
Gnu Protective License
General Public License
Furthermore, after reviewing this GPL our lawyers advised us that any
products compiled with GPL'ed tools - such as gcc - would also have to
its source code released.
That's wrong. The GPL does NOT force anything like that upon you.
I may reconsider if Linux switches its license to
something a little more fair, such as Microsoft's "Shared Source".
WTF?! M$'s "Shared source" costs huge sums of money in licenses
and doesn't allow you to restribute at ALL, unless, perhaps, you
pay them even more money.
did the poster's default score of -1 NOT mean anything to you?
An avid response to such an obvious troll was most certainly a troll in of itself.
You took the bait, you responded, and you lose.
for any interested, here's the original article this troll stole:
Russian dies after winning vodka-drinking contest
November 20, 2003
A vodka-drinking competition in a southern Russian town ended in tragedy with the winner dead and several runners-up in intensive care.
"The competition lasted 30, perhaps 40 minutes and the winner downed three half-litre bottles. He was taken home by taxi but died within 20 minutes," said Roman Popov, a prosecutor pursuing the case in the town of Volgodonsk.
"Five contestants ended up in intensive care. Those not in hospital turned up the next day, ostensibly for another drink."
Mr Popov said the director of the shop organising this month's contest had been charged with manslaughter. He had offered 10 litres of vodka to the competitor drinking the most in the shortest time.
Russians drink the equivalent of 15 litres of pure alcohol per head annually, one of the highest rates in the world. Some experts estimate one in seven Russians is an alcoholic.
Reuters
He's dead, Jim. You get his tricorder, I'll get his wallet.
I thought the video was interesting, gave me something to do while being bored.
But more importantly I like how that BT site works, for once someone figured out how they are supposed to use BT, BT wasn't made to be some wares pedaling p2p app. The ideal set up was a main download server just like regular servers, and then whenever anyone was downloading from that server they shared their upload bandwidth with all others.
So its kind of a Central main distro for speed + p2p for scaling. I love it when there are so many people downloading a torrent that i set my upload speed all the ay up for 35 KB/s just 5 shy of my max and i only end up uploading at 15 KB/s when I am a seed. That means that the bandwidth provided exceeds the bandwidth demanded by a factor of 2, that's awesome.
One day something like BT needs to be built into the operating system, so that when people download they share the load across themselves and even spread out the distribution geographically reducing the effect of choke points.
And when people offer popular things for download the bandwidth spike is a much smoother bump than the current sharp edged mountain.