Spector Comments On Deus Ex 2 Demo, Game Now Gold
Thanks to VE3D for pointing to an Ion Storm forum post containing Warren Spector's comments on the reception of the Deus Ex: Invisible War demo, which was released a couple of days back, and has garnered considerable controversy over perceived console-centric design and over-simplification. Spector, the project director on DX2, and creator of the original Deus Ex, comments: "We're as dedicated to the PC as we are to the Xbox", but agrees: "We've heard the comments about some of our UI choices on the PC side and we want to address them, whether through an updated demo or a PC game patch or both." He concludes with a clear message: "We stand by our game design choices... We honestly feel we've delivered a more focused, purer version of the game we set out to make the first time." Meanwhile, Blue's News is reporting that the game has officially gone gold, and is due in stores December 3rd for both PC and Xbox.
Are we supposed to know who Linus is for some reason?
He's a legendary game designer and doesn't need any introduction to most up-to-date game enthusiasts.
It could be because he/she liked Deus Ex, but didn't care to read every story and interview with the people that made it. Therefore, this person can still enjoy Deus Ex without knowing who Warren Spector is.
It's like sex, except I'm having it!
> Are we supposed to automatically know who Warren Spector is for some reason?
e loperId,127/ (Third hit).
Google is your friend. As always.
http://www.mobygames.com/developer/sheet/view/dev
If you care about Deus Ex, you know who Warren Spector is.
It's hard to be religious when certain people are never incinerated by bolts of lightning.
DX2 was a big let down for me. I was expecting something like DX1, with reasonable performance. I've got a 1.33Ghz Athlon and GF4 ti4200, and the game ran very badly. Also, the UI made me feel like I was playing on a console. Lately there just doesn't seem to be any good games being released. . .
http://www.gentoo.org http://www.opensource.org/halloween/
Then there's the wonderful ragdoll physics. You know, I never realised that stabbing a corpse in the foot caused its arms to flail around like that. A bit overdone, perhaps?