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MechAssault Debuts Paid Xbox Live Content

Thanks to GameSpot for pointing out that Xbox action title MechAssault has debuted new downloadable Xbox Live content, in the form of "two new multiplayer game types and three new multiplayer maps", but "the new game content and maps will set you back $4.99... the first time that Microsoft has charged... for new, downloadable [MechAssault] content." Elsewhere, EuroGamer has debuted an editorial on this move, suggesting that "if you think about it, premium content could pose a serious threat", seeing many good facets to this kind of add-on, but also worrying that "greedy corporations" might "lock up certain elements of a game and open them up 'for free!' at a later date in an act of faux-generosity", and arguing Microsoft could make it "...an absolute that downloadable content should only ever be content developed post-release."

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  1. Someone has to pay by DaveCBio · · Score: 4, Insightful

    If you want additional content then it has to be paid for somehow. Sometimes companies give it away in hopes that it will drive sales and sometimes they add enough to make it a full blown expansion. This gives them the option to do soemthing in between. Anything that provides an extra revenue stream is a good thing.