Acclaim Tries Bloodvertising To Promote New Game
Thanks to Ananova for reporting that Acclaim UK are trying what they call 'bloodvertising' to promote Gladiator: Sword of Vengeance, their PlayStation 2 and Xbox title billed as "the bloodiest ever [videogame]." The UK promotion will include: "Advertisements in bus shelters.. [where] cartridges of red dye will be placed behind clear sheets of film and released over a six-day period. The 'blood' will slowly appear to spill out on the streets and drip onto the pavements." This continues Acclaim's increasingly desperate series of publicity stunts, including using "spray-painted homing pigeons" at the Wimbledon tennis tournament and trying to place game adverts on gravestones.
While this advertising is kind of crappy and cheesy it represents a disturbing trend in video games. The trend for developers to concentrate more on theme than gameplay.
Don't get me wrong, I'm totally against censorship and such. I'm not one of those that think violent video games are evil or some such, hell I play cs lots. But Acclaim (seemingly the worst offender) is trying to sell a game because the game is bloody. Give me an hour and I'll code some blood in opengl. I'll make a program where every time you click a huge pool of blood explodes and spills everywhere. Is it a fun game? no.
I've noticed that lately a lot of people have been buying games based on theme. Like all the people who buy a Final Fantasy game just because it says Final Fantasy on it. Or all the people who put down the GameCube just because it looks like its for kids. These are the shallow minded retards that probably buy games Acclaim makes. You know a video game is a good game when you can replace every sprite with a stick figure and replace every thing else with color coded squares and it's still fun to play. That's a damn good game. If a game is only fun because the pictures happen to be pictures of trademarked characters or guns or blood or whatever the game still isn't a good game.
Look at Smash Bros. Sure they used their entire Nintendo lineup of characters as the theme. But if you took it away and replaced them all with stick figures the game would still rock the house. Now take any Acclaim game, do the same. What no gameplay?
If you want to see some blood there are a thousand websites with videos of hideous injuries you can look at. These ads are just one more way stupid developers are cheapening the industry.
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Shaun White, Communications Manager at Acclaim, said: "The concept of 'Bloodvertising' ties in with our marketing strategy and sticks to the theme of blood and carnage which is consistent throughout the Gladiator video game."
Terrific. The parent and "think of the children" groups are going to have a field day with this. Blood dripping into the streets? Yup, someone in a high place is going to be told about this and raise a firestorm.
You see, the point of these campaigns Acclaim does, and especially their promotion of them before their fact, is that they get more publicity than by just running the campaign. Even if they never actually go ahead with the bus shelter campaign the game, their brand, etc, is all out in the media.. and FOR FREE!
Pretty good marketing, really.
The Acclaim marketing department has more creativity than the actual project developers.
"I am not a Final Fantasy Fanboi" bro, your username is 'Cecil' and you have a link to Final Fantasy music videos in your sig.