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Reviewers Pile On Deus Ex - Invisible War

Thanks to GameSpy for their 'Pile On!' feature, in which a multitide of their staff rate Ion Storm's Deus Ex: Invisible War, the hotly-awaited PC/Xbox FPS title whose recently released PC demo has met with much controversy. Comments rage from the mixed ("It does offer lots of great gameplay, but I can understand peoples' initial reaction to the title") through the positive ("Ion has tried to make the game more accessible, and I think it's done a fine job of doing this without harming the core DX gameplay"), to the negative related to game engine speed ("You trade 20 or more frames per second so that the rivet textures on a barrel accurately reflect the nearest light source.") Elsewhere, PlanetDeusEx has a demo walkthrough also discussing INI fixes to improve your experience, and there's another GameSpy article interviewing the developers about their 'magic moments' playing the game they created ("I had an epiphany when I wanted to destroy the coffee beans in QueeQueeg's coffee shop, but I didn't want to arouse suspicion.")

3 of 61 comments (clear)

  1. Deus Ex Mistakeuh by thirty2bit · · Score: 4, Interesting

    What's bugged me for a long while now is that Warren Specter made a comment on Thief 3, one to the effect that he "doesn't get it", referring to the Thief genre. I hope that what we're seeing of DX2 (demo) doesn't indicate that he's lost his edge or has become out of touch with the scene.

    I can't help but wonder how DX2 would look today if more gamers had input on the alpha and beta stages of the game. Would the "wonder wheel" / "dirty contact lens" interface have made it so far? Would localized damage have been coded in? Or is all of this due to the game being coded for the lowest common denominator (i.e. the portability to consoles)?

  2. Re:I played it ... I agree it Sucks by MachDelta · · Score: 5, Interesting

    The dissapointing part is that Ion Storm IS tried and true! Not Ion Storm itself, but Warren Spector and his crew. Warren is known for making some of the BEST PC games ever: Dues Ex (original) Thief series System Shock 1 & 2 Wing Commander series and even several Ultima games. The man is a fucking genious when it comes to game design, but this DX2 crap has me wondering if he took a sharp blow to the head recently. That, or what kind of million dollar paycheck he sold out to in exchange for making a console game (and then porting it to the PC just for a few hundred extra sales). Thats why its so frustrating to watch :(

  3. Re:Nice game, but like others said ... it's slow by TheOnlyCoolTim · · Score: 4, Informative
    The demo was released with all sorts of XBox settings.

    Literally, you can go into the .ini file and see

    ;this FOV is for the HUD only. On the XBox, we need to keep all HUD elements within 10% of the edges. ;FOV__d=68 ;68 is good for the PC version
    FOV__d=61


    There's another one called "MouselagThreshold" that's set to 75. It should be set to 0, and that fixes your slow response.

    Tim
    --
    Omnia vestra castrorum habetur nobis.