Should Developers Listen To All Gamer Feedback?
Thanks to GameSpy for their 'Spy/CounterSpy' editorial discussing whether the videogame developer should listen to all fan feedback regarding in-development titles. The writer suggests: "Who in their right mind ignores advice from the people who are going to pay for your product? And in the end, that's what it comes down. Fans pay the bills - and they deserve respect." Bit he also points out the negative angle: "Fan suggestions are usually what would make the game better for that one individual. Developers need to consider the global effects of any suggestion and work to keep the majority happy." Are there some game titles or genres where a vocal minority's agitation for change has resulted in an inferior title?
Hitman : Code 47 was a fantastic game. It was all about the suspense. You could spend fifteen minutes getting yourself into a position for the perfect shot, knowing that if you fouled up, you had to start all over again. It was tense, exciting and something entirely different from anything else out there. It was also as buggy as hell, but what can you expect when the publishing house tells the developers that they will be releasing it on a certain date, whether it is finished or not?
Of course, what happened when it was released? The whining began. "It's too difficult", "you can't save midlevel", "I can't circle-strafe" etc. etc.
And so they made some changes to the sequel. Now you could easily finish a level by just charging in, all guns blazing. Things getting a bit tricky? No problem, just quicksave! Sure, you could hide your guns in a tray of groceries, pose as a postman to pass through the gate, duck into the kitchen, collect your weaponry, sneak up the stairs, bludgeon your target to death with a golfclub and escape without a shot being fired.. but why go to all that bother when the game doesn't penalise you for just shooting everyone in the head?
By listening to the "fans", who never seemed to understand the point of the game, they turned one of the most innovative games of recent times into a sub-par FPS.
This is what happened to Tribes 2. Tribes 2 was the best game ever until they fucked it up. What happened was they had a forum built into the game itself, so most players participated in it. They used it the same way the counter-strike forums are used. "The AWM is cheap take it out of the game!" "Change this it sucks!" "Make it so people can't steal vehicles!"
The Tribes 2 devs made the mistake of doing everything the players wanted. The game turned to crap. After everybody stopped playing they finally restored the game to a decent classic version, and now you can play online with the small community in what was one of the best games ever.
Now look at Counter-Strike. It's the most popular multiplayer online game ever probably. They hardly ever do what players want. They only make changes in the interest of game design. The AWM is still there. The game is still hard. Heck, they make changes to piss players off. Like when they changed the p90 way back in the beta 7 days.
So, why does this happen? Because players are dumb. They don't know anything about game design. They only want you to change the game in such a way so that their current style of playing will immediately become the best style and they will win every time. Think about it. All those guys who say take the AWM out are guys who don't have the skill to deal with someone else sniping at them. That's part of the game and to be good you need those skills. The vast majority of the time players don't ask for game improvements. They just want the game to change to suit themselves rather than become better players. This usually turns the game into crap and all the real players leave. If you don't do what the players want and you just stick to good design all the good players stay, and the idiots stay too. They will always complain, but they will keep playing your game until the end of days. There are guys who have been complaining about things in CS since the very beginning and now they are playing on steam and complaining it is crap and the shield is cheap.
Tribes 2, Counter-Strike. Real world examples and evidence. Don't give in to the whims of players. The vast majority of players like things the way they are. Only the few idiot fanboy types are asking for changes. Don't listen to them. They may seem like the majority on the forums, because they are the majority on the forums. But they aren't the majority of your players.
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