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Tomato, Sony Announce PS2 Title, Other Weirdness?

Thanks to Game Science for printing details of UK design house Tomato's forthcoming Sony Music Japan-published PlayStation 2 title, an abstract "software toy" called 'wordimagesoundplay'. Tomato, who include members of electronic music group (and soundtrack authors) Underworld, says the abstract title "is not a goal-driven experience." Meanwhile, 1UP has an in-depth feature on Sony Japan's weirdest self-published PlayStation 2 games, including such memorable titles as Space Fisherman ("[a] space fishing action adventure") and Kuma Uta ("you're the manager for a performing bear, which specializes in singing bland... enka music.")

3 of 15 comments (clear)

  1. Missed one of the oddest: by Thedalek · · Score: 3, Interesting

    Stretch Panic, from Treasure, no less.

    A demon comes along and turns all of your sisters into possesed caricatures of their former (egocentric) selves. Meanwhile, you have to battle bikini-clad women with impossibly large breasts. So big are these breasts, that these women spin them around and fly with them, as though they were helicopter blades. To defeat them, you need to grab part of their bikini and snap it.

    And, amazingly enough, it was sold here in the States.

    --
    Happiness is relative, Based upon the way we live.
    1. Re:Missed one of the oddest: by Two+Scoops · · Score: 5, Funny

      But there's always been weird games. Look at Nintendo, they thought a game with a magic-powder sniffing midget would sell. "Hey Shigeru what should his sword shoot?" "More swords!"

  2. Weirdness is good by SamSim · · Score: 3, Interesting

    Weirdness is good. Better than predictability, anyway. I'm much more intruiged by the idea of "space fisherman" than I am by FIFA n+1. I like imaginative things. Super Monkey Ball - though scoring roughly 1 out of 10 on the Japanese scale of weirdness - was a pretty unusual release for this country, and it was also fantastic.