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Metal Gear Solid - Behind The Scenes

Thanks to 1UP for their feature discussing visiting Konami's Japanese offices to check out Metal Gear Solid's newest incarnations. The writer shows some worthy skepticism: "It's a bit odd talking to [MGS creator Hideo] Kojima after playing Metal Gear Solid 2. The question 'What in the hell possessed you to write that script?' is always in the back of your mind", and discovers Metal Gear Solid 3: Snake Eater for PS2 has a whole new plot angle, as Kojima explains: "By playing this game, you'll learn about what went on between the two superpowers - America and the Soviet Union." Elsewhere, Metal Gear Solid: The Twin Snakes for GameCube, also shown despite its Canadian development base at Silicon Knights, lets "...cutscene director Ryuhei Kitamura... cut loose with some of the most inventive violence in videogame history."

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  1. Twin Snakes "Versus" by ThePhin · · Score: 2, Informative

    I might just buy a Gamecube to play this, as I'd really love to see the cutscenes by Ryuhei Kitamura. In case you're not familiar with him, he is the director of Versus. Not all my friends liked it, and it is an uneven movie, but I thought it was tons of fun.