Motion Controlled Smartphone Previewed
BoB writes "The folks at MobileBurn have had a chance to play in detail with a new motion controlled smartphone prototype by MyOrigo, called 'mydevice'. Surprisingly, it actually works quite well, and the writer claims it's fun to use, too. Is this the start of a whole range of motion controlled devices?" We covered a previous showing of MyOrigo's device a few months back.
I'm not sure if it's obvious to English-speaking folks, since I'm too lazy (and/or focused; I'm at work) to check with Greek and other languages, but the word "origo" is Swedish for "origin". I guess that makes sense for the device, and can almost smell the marketing-speak about "putting you at the center" or something... ;)
main(O){10<putchar(4^--O?77-(15&5128 >>4*O):10)&&main(2+O);}
I wonder how well the motion control and mirroring work when you're on the move.
I can imagine how annoying it would be to have web pages scroll when you don't want them to scroll just because you were walking too quickly or the car or train you were travelling in provided a less than perfect ride.
Frankly, it seems like a big gimmick to me. UI that doesn't take into account practicality - UI for UI's sake - is doomed to failure.
"Accept that some days you are the pigeon, and some days you are the statue." - David Brent, Wernham Hogg
When Compaq (RIP) were developing the iPAQ they looked at using a similar method of navigation. I remember reading an article in Linux Journal(?) about playing Doom under Linux controlled by shaking the pda around.
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That "motion control" feature seems quite cool (i RTFA'd)... I can see a lot of games that could make use of this feature.
:( ), myOrigo could have a point there (licence technology to Nokia nGage?)
;)
First example that comes to mind: these little car racing games you find on lots of mobile phones now (or on the GBA, colinMc Rae Rally & such...). One could use the phone itself as a car wheel, tilt it left to turn left, tilt it right to turn right, pull it towards you to brake, push it away from you to accelerate... (Would be cool for flight sims too)
The phone could even "counter-rotate" the image to compensate for the tilting: picture still upright even when you've tilted the device 90 degrees to make a turn. (I'm not sure if I'm being clear enough on this point)
You could also make a simulation of these wood & plastic games, where you had to navigate a metallic ball through a maze, by just tilting the device...
Since games are apparently becoming the next big thing for mobile phones (that, and polyphonic ringtones
Remember in 5 years, when myorigo will have outplaced Nintendo & Sony thanks to these features: you heard it here first!
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