Independent Games Festival Nominees Announced
Thanks to the IGF website for revealing their list of nominees for the 2004 Independent Games Festival awards, which have been running since 1998 "to encourage innovation in game development and to recognize the best independent game developers." The finalists in the 'Open Category' include everything from "blend of puzzle and action" Fuzzee Teevee, budgeted at a mere $10,000, to the $1-1.5 million "FPS and RTS [hybrid]" Savage: The Battle For Newerth. The 'Web/Downloadable' category also has some interesting entries, from seeing "two possessed cue-balls duke it out in realtime battle" courtesy of Kung-Fu Chess follow-up Billiard Boxing, to recently-featured "puzzle-based massively multi-player online roleplaying game" Yohoho! Puzzle Pirates.
Reading a few of the developement boards of 'indie' developers, it seems they don't enter because of the money involved. The entrance fee is $100 and if they are selected, the finalists have to appear at the festival and demo their game or are disqualified. This immediately discounts many people (especially outside the US) who may not even be able to afford the price of an air ticket and accomodation. The result of any competition that a: requires an entry fee, and b: requires other associated costs involved with turning up, are never going to have a true representation of the artform they are celebrating.