Cthulhu Continues Gaming Heritage From Dark Corners
Thanks to GameSpy for their interview with the creators of Call of Cthulhu: Dark Corners of the Earth, as the long-in-development survival horror PC FPS, based on the Chaosium RPG, in turn based on HP Lovecraft's 'weird fiction' writings, discusses its setting ("The majority of the action takes place in the sea port of Innsmouth, the setting for the famous Lovecraft story 'The Shadow over Innsmouth'"), and uniquely Lovecraftian gameplay traits: ("The concept of Jack's mental health and its slow degradation is one of the core concepts in Dark Corners of the Earth. This loss in sanity will risk the development of specific mental conditions; these include shaking, blurred vision, hallucinations, dizziness, and panic.") As for its previous videogame heritage, Lovecraftian influences seem particularly noticeable in id's Quake series - but if in doubt, you can always Cthuugle for it.
I'd just like to take a moment to plug De Profundis, a truly interesting recently-published pen-and-paper game based on the Cthulhu mythos. Unlike other games that have that adjective attached to them, with De Profundis it's literal...you use pen and paper to play the game, because it's a guideline for playing by mail. Rather than spend paragraphs duplicating explanation I've already made, here's a link to my in-depth review of it. I don't think I've ever seen another RPG quite like it.
It's out of print now, but you should be able to find it in the usual places if you look.
Editor Emeritus and Senior Writer, TeleRead.org