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Competitive FPS Gaming Documented, Exposed

Simon Bysshe writes "I've just released the latest freely downloadable film in my series charting competitive FPS gaming. This film, shot in more of a TV show style compared to my previous Slashdot-featured documentaries, features a Counter-Strike match between the UK 4Kings team & the French Armateam. This time, the film was sponsored by Intel, who also flew in the star Quake3 player Cyrus Malekani (aka proZaC) to present the show. The 24 minute, 185mb WMV movie includes in-depth interviews with the players, extended coverage of games with commentary & post-match tactical analysis covering the key rounds."

4 of 32 comments (clear)

  1. Text script please by MMaestro · · Score: 4, Insightful

    Yes I have broadband, yes I have a crap load of video codecs to watch movies/videos/clips, and yes I could very easily download this movie. BUT as nice as video are, I think the interview in text format would still be helpful for some. Some people still use 56k modems. Personally, I don't like the idea of having to listen to someone talk about their gaming experience when I could read it.

  2. Why Team FPS isn't a good spectator genre. by Prien715 · · Score: 5, Insightful

    I watched the video and it was really entertaining...but that's probably because I love counterstrike.

    I kept wanting to watch some other perspective but instead had to watch whoever the camera crew was watching. This made me wonder: how do more traditional sports deal with this problem? They don't. In every other sport, there's a ball of some sort. If you follow the ball you follow the action.

    In counter-strike, there is no ball. It's harder to present a visual image that captures the beauty of a well-executed pincer attack or the stealth of a hiding sniper.

    I think this perspective problem could doom pro-gaming. The only suggestion I have is to provide audio commentary while allowing the viewer to switch perspectives at will or else follow the producer's.

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    -- Political fascism requires a Fuhrer.
    1. Re:Why Team FPS isn't a good spectator genre. by karnal · · Score: 4, Insightful

      Then what you would probably need are good "replays" of the match.

      Let's say there's a tournament and someone wins the big prize. You could walk through with each of the opponents and asked them about the game, and reference it with clips from their point of view, a 3rd person angle, or the prey.... :)

      I think that would be an easy way to do that kind of sport. It could never be realtime, however...

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      Karnal
  3. It's odd to note.... by metalhed77 · · Score: 3, Insightful

    Strange how these P4 Extreme procs are being used to run a game that runs fine on my old athlon 600 mhz wit a geforce 2mx. Ah the joys of marketing.

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    Photos.