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Paid to Play Video Games

acehole writes "This would have to be every gamer's dream, to get paid for playing games. In South Korea gaming has taken off to an extent that companies sponsor gaming teams (some earn up to $100k per year) to play games up to 12 hours a day."

4 of 250 comments (clear)

  1. Maxis employees need luvin' too by corebreech · · Score: 5, Interesting

    Over at Penny Arcade they are talking about little girls who make money renting their virtual asses out on Sims Online. And not play money either, real money.

    Not the same thing... or is it?

    (And here I was feeling guilty over being a karma whore.)

  2. Re:we have this here. don't we? by TedCheshireAcad · · Score: 4, Interesting

    Yes you need skill. Look at fatal1ty, he makes a living off of Quake 3 (maybe a new game now?) and is a spokesman for Id. Whatever he plays, all the kids buy, or download from Kazaa.

    www.fatal1ty.com

  3. Tonight, Live on TV: Starcraft Tournament Finals by rcastro0 · · Score: 5, Interesting

    I heard in Korea they broadcast computer games over cable tv, with comentators and the full suite.

    "It seems Li-hun should have sent a few more Zergs to that narrow pass, what do you think John ?"
    "You are right, now watch as the Protoss break through in a classic destroy-the-Hatchery offensive. He used this in last year's finals to great effect."
    "Right -- but wait -- Li Hun opened up a second front down in the SE corner of the map !"
    (...)

    I never did watch such a thing on TV here in the west, but I guess it would be interesting to see some pro-guys playing a game which I have tried to master, and figuring out how they think.

    Once that happens, well, sponsors are the natural next step.

    --
    Quem a paca cara compra, paca cara pagará.
  4. What's interesting is the difference in cultures by Chitlenz · · Score: 5, Interesting

    I play everquest, pretty much at a competitive level , that is I've been playing for 4 years and have multiple high lvl characters. In the time I've been online, I've watched public opinion of 'ebaying' go from being loathed, to accepted, to welcomed (by the players). I never bought or sold virtual items over ebay, BUT, I know several players who have to great success. In fact the guy that owns monkly business (a game information site) is reputed to turn 7-figures through his player auction store that sells in game money for real world money. I also seem to rememeber some sweatshop named blacksun entertainment that was farming out the 'work' of playing everquest to china, where they had like 30 employees that farmed items all day long for sale.

    What I find interesting is the different approach the koreans have to the western 'under the table' idea. The korean channels broacast Lineage, warcraft, starcraft, and several other types of games on multiple tv channels with full commentary. I don't know, but I'd bet that online auctions of lineage crap are known and accepted as well. It seems like here we still believe that games are for kids, and that the resale of virtual items or profiting from gaming is some kind of taboo. What's funny is that this is the classic setup for something that's destined to be 'cool' and accepted in the future (starts as a taboo).

    I'm betting that its only a matter of time before this becomes the norm in the US as well. I know it seems alien, but most folx who have played the high end (or aspired too) of these games knows that it CAN be entertaining to watch how people setup strategies and outthink the environments. The next generation of Blizzard game (world of Warcraft) has the potential to bridge this gap between the us and the koreans quite quickly, and I'll be interested to see if these 'odd' parts of their culture don't become more common here as well.

    see you online - chitlenz

    --
    Imagination is the silver lining of Intelligence.