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Duke Nukem Forever Drifts To 2005?

Thanks to GameSpot for their story discussing remarks made during today's Take Two financial conference call regarding Duke Nukem Forever's release date. Take Two CEO Jeffrey Lapin indicated that he "...had a recent conversation with [Duke Nukem Forever's] developer, and they expect the game to be completed sometime at the end of '04 or the beginning of '05." Naturally, the epic history of the game is then discussed, and the author points out: "Though Take Two spent a reported $12 million for the rights to publish Duke Nukem Forever, the game's development is being completely self-funded by 3D Realms, which still owns the franchise. The developer has never officially announced a release date, keeping with 3D head George Broussard's famous mantra that the release date is 'when it's done'."

11 of 93 comments (clear)

  1. Hmm... by tayjo · · Score: 4, Funny

    They are really messing with my emotions

    --
    With your neck on my shoulders we could wreck civilization!
  2. There's two words I'm thinking about... by ivern76 · · Score: 5, Funny

    Ware, and vapor. There must be some way to put these words together to describe DNF...yes, there must be.

  3. Re:Holy Shit by excesspwr · · Score: 5, Funny

    You should seriously put warnings on these things, I could have spit milk all over my keyboard

    Seriously,,,,,, I did spray my keyboard with coke when I read that. The part that got me laughing though was when I read it drifted to 2005. In my head I heard "Ah,,,,,,,, It's been moved up!". I crack myself up. No one else,,,,,, I know,,,,, but I kill me. Luckily the coke only made my comma key stick.

  4. It's either... by Andy+Smith · · Score: 4, Insightful

    ... an overly-obsessive commitment to quality or it's sheer wanton incompetence.

    Either way, the trouble with DNF's bloated development time is that it can now never be good enough. The longer people wait (under the promise of "we'll release it when it's perfect") the higher their expectations will be. Games, films, albums, etc have an upper limit to how good they can be. People's expectations can go much, much higher. I fear that 3DR are setting themselves up to have a turkey with this game, irrespective of how good it actually is.

    I wonder if a possible film tie-in has anything to do with DNF's delays? If there's a film in the works then it would help both the film and the game if they come out at around the same time. Maybe the game's delays are due to the (unannounced and purely speculative) film's delays? Considering the antiquity of the game's engine and the outdated character, I'm sure 3DR would appreciate the guaranteed mass-market sales that a big summer action movie tie-in could generate.

    1. Re:It's either... by Firehawke · · Score: 4, Insightful

      They've changed engines two or three times now, which is a sure sign of problems-- without going through a huge redesign session, they'd be working with specs geared to an older engine. Sure, you can up the polycount and detail, but there are things inherent to the engine itself that probably won't have been taken into account in the upgrade.

      I expect the game won't be all it's been hyped to be, but then, that's a given considering how long this has been hyped. Even Max Payne finally made it to release. DNF.. is going to be THE legend in terms of either vaporware or turkey software depending on if they EVER release it.

  5. Yes, it could be worse... by Stormwatch · · Score: 5, Funny

    How long until we get a Macintosh version? :P

    1. Re:Yes, it could be worse... by Gleng · · Score: 4, Funny

      I guess you'll get about 10 minutes to play it before the heat death of the universe.

      --
      "Proudly Posting Without Reading The Article"
  6. game development by ghettoreb · · Score: 5, Insightful

    when your game comes out later than Longhorn, you know you've been taking too long

    Doom3, Half-Life2, now DNF are three games that have either taken a *long* time to get to market or have ran over timelines. It seems like it would make sense for any future large-scale game development project to hire more developers than they would in the past, because as these upcoming games show all too clear: game development is unpredictable and time-consuming.

  7. And the cleaning lady's a hologram... by Andy+Smith · · Score: 4, Funny
    The developer has never officially announced a release date, keeping with 3D head George Broussard's famous mantra that the release date is 'when it's done'.
    That must be the ultimate status symbol for a tech company, being run by a 3D head.
  8. At 3D realms HQ... by Channard · · Score: 5, Funny
    George Broussard: 'Hey, guys.. that Doom 3 engine is looking pretty cool. How about we... '

    ALL: 'Noooooo!'

  9. 3DR and DNF by Reverend+Raven · · Score: 4, Interesting

    I would figure, given the nature of PC Games to be little more than slap-dash buggy pieces of doodoo for the last few years that more of you /.ers would support 3DR and their quest to make an awesome game.

    Too much hype for this game you say? Well that's hard to believe...especially since 3D Realms hasn't publically said anything about it since 2001. This isn't Daikatana with full page ads in PC Gamer...or Derek Smart posting to every messageboard/IRC channel. This isn't even publisher funded (otherwise I'm sure they would have forced 3DR to release years ago). 3DR is spending all of their own cash (yes kids, Duke Nukem is a profitable franchise!) to make what they hope to be a kick-ass game. So if it bombs it's on no one's head but their own.

    Duke3D was released in 1996, and the work on DNF started late 1998. Yeah they've switched engines and yeah according to Georgie B (check the 3drealms.com forums, to lazy to link) by their own accord DNF is "very late". But as another poster said..no game before or since has had the attitude and atmosphere that Duke3D did (even if they borrowed a lot of the Dukeisms from the Evil Dead flicks).

    Duke (3D and the franchise itself) has made a LOT of money..aside from the money Duke3D made for the PC version..there were console versions..then console exclusive games..not to mention the action figures, statues, et al. So this isn't like reviving a dead franchise. When DNF is released chances are it will sell many copies...if not only from the "Holy Shit it's done!" factor..but it's Duke Nukem. As one of the mascots of PC gaming everybody knows who Duke is...or they've atleast heard of him.

    Plus console ports, expansions, etc....yeah, it'll end up in the black.

    People (and by people I mean the gaming press and gamers alike) are pissed 'cause 3DR won't release screenshots every third day or suck PC Gamers dick to get a cover story or what have you. So they want the title to fail even though no one's seen the game since 2001. To me this is a sign that 3DR actually...*gasp!* gives a rat's ass about the quality of their game and they want the best piece of code possible, and they don't want to spoil all the neat things for the audience by releasing movies and daily screen shots. For this 3DR should be commended, not condemned.

    Alls I want to know is..when it's finally released and all is said and done...how much will production have run? I gotta figure it's atleast $30 million by now. But I'll gladly pay my $50 to see what it's like.

    --

    --Reverend Raven
    Desperate days demand dire deeds.