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Message in a Battle

The WP has a tale titled The Messages in a Battle about the recent growth of computer-generated battle scenes in movies, now that you don't have to pay all those extras. RotK clearly wouldn't have been much of a movie if the battle scenes hadn't been so good.

22 of 460 comments (clear)

  1. Normally... by Exiler · · Score: 4, Insightful

    I don't normally comment on the editors like this, but did Micheal just make a very blatant and obvious troll comment?

    --
    Banaaaana!
  2. LOTR by martingunnarsson · · Score: 5, Insightful

    I don't think the battle scenes were the highlight of the LOTR movies. Badly done battle scenes would have made the whole thing look bad, but *less* battle scenes wouldn't, in my opinion.

    --
    Martin
    1. Re:LOTR by misterpies · · Score: 5, Insightful

      I'm with you there. Leafing through the book after seeing the film, I was amazed out how much serious plot and character development they'd left out in what was after all an immensely long movie. Instead, RotK, even more so than TTT, was essentially a vehicle for massive set-piece battles. Battles that in the book take up a few paragraphs formed the bulk of the film, while whole subplots that made the book such an enveloping experience - e.g. Faramir and Eowyn - were dropped.

      Where Jackson got it wrong is that LoTR was never meant as a simple heroes-overcome-the-odds story. It's an attempt to create an alternative world peopled by characters at all levels of society -- fantasy's answer to Proust and Balzac.

      Clearly Peter Jackson thought that the complexity of the book was too much for your average cinema-going Joe. And he was probably right - but in thinking so he abandoned the humanity of the story. The siege of Minas Tirith is a good example of this. Tolkien describes the battle from the viewpoints of the citizenry and ordinary soldiers of Gondor; he gives no unified overview of the fighting, because (as a former soldier) he knew that it had little to do with the experience of war. Instead of oliphaunt-surfing Legolas, for example, Gimli gives a terse recounting of their arrival and participation in the battle only after it was all over.

      The film, submitting to Hollywood logic, does away with all this. Films have heroes, and heroes - not ordinary people - win battles. The rest are reduced to orc-fodder. But this removes one of Tolkien's key themes, which is the dehumanising effect of war on an entire society. This applies especially to the scouring of the shire. The main action is over, therefore why complicate thigns? Give us a happy ending. But the point of the book was that there is no happy ending; nothing is as it was before, even in the Shire. Had Jackson merely left out the return to the Shire, I might have forgiven him a savage cut. But instead he gave it the worst sort of saccharine Hollywood ending. The final scene was the same as the book, true, but Sam's last words lost their resonance.

      I know most people who saw the film won't agree with me. Many will respond that the complexity of the book had to be reduced to make it filmable. But if a book cannot be put on screen without ripping it apart, perhaps it should stay on paper. (It goes the other way, of course. Imagine the Matrix as a novel -- it could never convey the visual exhileration of the first film.)

      Ironically, the rest of Tolkien's work apart from LoTR would be well suited to Jackson's approach. The Hobbit is a simple story with a small cast of characters. And the individual stories of the Silmarillion, again being fairly simple and (importantly) not fleshed out in so much detail, could actually gain from being put on screen.

      --
      The author of this post asserts his moral rights.
  3. CGI, huh? by Anonymous Coward · · Score: 5, Insightful

    And here I thought that it was all the extras together with CGI that made the battle scenes in TTT and ROTK so special...

    Call me a purist, but I still believe that CG should be used to enhance real scenes, not create them from scratch (unless it's a space movie or something similar)...

  4. It's the *story* that makes it a good film. by terremoto · · Score: 5, Insightful
    RotK clearly wouldn't have been much of a movie if the battle scenes hadn't been so good.

    Perhaps it escaped your notice, but ROTK is a film of a book. A book that tells a great story. The battle scenes are just part of it.

  5. CGI battling hords are cool by Anonymous Coward · · Score: 5, Insightful

    I think that in movies (especially 'epic' style LOTR movies) you not only need them, but thats really the only way to show the scale and depth (and humanity?) of the story.

    You're that guy to the left looking on a field full of 10,000+ orcs and other bad guys. What do you feel like? How does the story teller convey that?

    I really like action movies, and I really enjoy them. They're fun and cool and easy to take. Personally, I hope to see more 'epic' styled movies. They're fun and cool, but also tragic, hopeful, and that the good guys don't always win, or not the way you might expect.

    Ok, weirdness over.

  6. Be entertained you whiney twits by jcampbell · · Score: 5, Insightful

    How about anybody who can't enjoy a LOTR movie is a stuck up snot. So what if there's some "desensitization" going on. Why don't you just take movies for what they are: entertainment. BE ENTERTAINED. If you're looking for shakespearean dialogue and touching stories, go move near an independant movie theater and stopping taking up seats at my local theater so you can sneer and bark that movies me and every other human with a beating heart can enjoy. And if you can't find some deeper meaning in LOTR then, my friend, you are dense.

    If there had not been those humorous moments in LOTR, it would have not have been a Peter Jackson movie. Maybe since I saw his portfolio of horror movies and laughed my bloody ass off before we even knew about LOTR, I have a greater appreciation. But frankly... grow a sense of humor, it's not hard.

  7. CG by rhuntley12 · · Score: 5, Insightful

    While CG looks nice and all, it still is noticable that it's CG. There is definately something to be said for fight scenes using real people, even wirefighting looks good. As long as they make it look real. Look at crouching tiger hidden dragon, while I didn't care much for the fighting in the trees and on water, it still looked damn good. Also Kill Bill, while alot of people hated, the fighting was damn good, except for one quick scene in my mind. Personally, I prefer real actors to CG, even though it'd be hard to have a huge battle like that. If I remember right, and it's been awhile, Stargate the movie had a scene with around 2000 extras in a single battle.

  8. Re:The battles would have been a lot better by rokzy · · Score: 4, Insightful

    I liked the jokes, they didn't seem gratuitous - they were always "in character". the rivalry between Gimli and Legolas is one of my favourite things, when they finally admit they're such good friends (ROTK: "die alongside an elf/friend") it's a fantastic moment and it wouldn't have been so good without the "jokes" - Gimli being too proud (TTT: "toss me, don't tell the elf") is a necessary part.

  9. Re:You know... things just don't amaze me. by webroach · · Score: 5, Insightful

    Really the biggest eyesore is CG people. I have yet to see something that really amazes me as it looks like a real person. To be honest, I found the closest being FF:Spirits Within. Crappy movie, but you have to admit the graphics were outstanding.

    I'm assuming you're talking about the way CG people move, which is (sadly) not very often convincing. And though I agree that the characters in FF:TSW were completely believeable, they were also....

    wait for it...

    ...ANIMATED THROUGH MOTION CAPTURE.

    Compared to Weta's Massive, which animates everything on the fly (ok, granted, using motion capture clips which the animation team tweaked), FF:TSW technique is stone age. So give them a bit of credit for at least trying to further the art....

    Why is it that people can't just sit down and enjoy a movie anymore? All we hear is "I could tell the trucks on the highway in the Matrix weren't real" and "Boy, I'm sure not impressed by those 250,000 orcs attacking. It's clearly not real."

    Watch the movie. Talk about the story. Appreciate the effort that went into trying to entertain your nit-picking self.

  10. Re:Quality of RotK by Sir0x0 · · Score: 5, Insightful
    While the battle scenes were very eye appealing, I think that all of the actors did a wonderful job.

    Agreed, and in fact I think that the acting job done in the battles themselves were integral as well. The wonderful effects would have been wasted had the acting been bad. Theoden's (Bernard Hill) speech, Gandalf's (Sir Ian McKellan) frantic command, even the desperate and controlled actions of Eomer (Karl Urban). Jackson and his team backed up solid moviemaking with solid visual effects, instead of relying on the Ooohs and Aaahs of the audience. That was why the battles were so appealing.

  11. Re:You know... things just don't amaze me. by selderrr · · Score: 4, Insightful

    I think you're watching the movie with too much critizism : I'd bet my left leg that, if they somehow could remake the battle scenes WITHOUT CG, and showed both real & CG films to many large audiences, on average folks would in both theaters pretend they did recognized CG artifacts and scenes which were clearly computer generated.

    The reason my friend, is that you're looking at things which can not exist in our world. They are so far beyond the borders of common daydream imagination that you have the reflex to criticize the reality. How much easier can one do so than by claming the CG stuff is 'unnatural' and 'artifical' and could have been done better ?
    (Note : expect lame jokes below about daydream imagination.)

  12. Re:Matrix by mrshowtime · · Score: 4, Insightful

    The only thing that stands out as truly impressive was the highway chase scene in Reloaded. The much touted "untoppable" 25 min end sequence turned out to be really crappy. Oooo, look, there is some fake-mech-looking -walking-things shooting at 10,000,000,000,000 squiddies, for 25 min. straight Yeah!!! The first Matrix felt real and looked real and also had a different tone. The sequels looked and felt like cartoons and the movie "played" like a video game.

    --
    "Jeremy, you need to get to an internet cafe and cut and paste some appropriate sentiments about me from the world wide
  13. Re:What was so good about the battles? by iainl · · Score: 5, Insightful

    "None of the battle scenes impressed me. I mean this was no matrix or crouching tiger hidden dragon. The battle scenes were typical CG crap."

    Leaving aside the obvious troll answer of just how monumentally dire the CG 'defense of Zion' scenes were in Matrix Revolutions, and for that matter the 'burly brawl' in Reloaded, there is a very big difference here.

    The above two films had stunning one-on-one fights by fighters with (for one reason or another) supernatural abilities. The main battle scenes in Return Of The King are all about open warfare between ranks of blokes and orcs. No-one would bother arguing the relative merits of Warcraft and Soul Calibur as they are so very different, so why complain about their film equivalents?

    --
    "I Know You Are But What Am I?"
  14. LoTR and battles by heironymouscoward · · Score: 4, Insightful

    I read the LoTR when I was 8, and the battle scenes were clear and vivid at the time. The key to making good battle scenes (whether through CGI or using live actors) is to convey the emotions of the situation: boredom, panic, horror, terror, panic, glee, euphoria, insanity. The best way to express these emotions is to use shadows and hints, not full frontal gore.

    "Master and Commander" was so good in parts because it did this - as the writer of the article says, the first battle scene in which flashes of light in the distant fog are the visual warning of deadly accurate incoming cannon shots. Hiding the enemy and showing only shadows makes it much more fightning and effective..

    Battlescene CGI has, thankfully, matured a little from the "see what I can do" phase, and directors can now direct it in more subtle ways than simply creating realistic hordes.

    I don't believe the staged battles and CGI effects were the key to making the LoTR movies more successful, in fact the special effects were quite often boring and impersonal. Flying lizards, mutant elephants, walking trees... OK, curious to look at, but hardly terrifying. And the walking trees and dawrf jokes were just silly.

    I'm looking forward to the time when more creative and intuitive directors turn CGI in something more subtle than a "look what I can do" toy.

    --
    Ceci n'est pas une signature
  15. Are you sure you saw CG? by Qbertino · · Score: 4, Insightful

    Before you go ranting about CG - as some are doing just now - beware.
    OK, 50 meter high elefant creatures. They ought to be CG. But I doubt that real 50 meter high elefant creatures would look that much different. Yeah, horses wouldn't charge into orkish infantry that way, but you ought to know that those are special middle earth horses and real middle earth orks, and they react that way to one-another. I just guess Peter Jackson and his team did a scene that would look coolest.

    I consider myself somewhat familiar with the capabilities of CG, and was somewhat upset about how very 'CG' some scenes in the updated 1st Star Wars Trilogy were. What really suprised me was to find out that the scenes I thought were bad CG were in fact real shots of real things.

    That being said, for someone who has a knack at CG I though those scenes where I can definitley tell they actually were CG (f.e. giant trolls smashing Minas Tirit Knights left, right and center) were absofuckinlutely awesome. If there were real trolls in this world, it wouldn't have looked any more impressive, that's for sure.

    --
    We suffer more in our imagination than in reality. - Seneca
  16. Re:Matrix by martingunnarsson · · Score: 4, Insightful

    The Matrix revolutions effects were just annoying. They had too much of everything in a bad way. LOTR had loads and loads of soldiers, but everything still looked realistic. In Matrix it was just a mess.

    --
    Martin
  17. Re:cgi porn by Bi()hazard · · Score: 4, Insightful

    That's true-the argument that porn exploits women is rather disingenuous. If we exclude truly exploitative material (for example, voyeur porn where the subjects don't know they're being taped-"When you bend over, you never know who's watching!!!"), it becomes clear that the "poor exploited women" and "abusive male patriarchy" claims are mere political tools.

    Modern feminism has grown so radical and dogmatic that many women feel feminist ideas restrict and oppress them. To enjoy oneself as a woman with a libido is a counterrevolutionary act against the feminist cause. How is this paradox possible? Isn't feminism about liberation? Not anymore. Now that women have nearly equal rights, feminists are engaged in an ideological power struggle with the goals of ego-masturbation and attention whoring. How many supposedly idealistic protesters these days come off as attention whores when you look beyond their rhetoric? How many of the most rabid and vociferous ones just want to be leaders, and they found a convenient cause which they can milk like a juicy breast for all the glory and power it's worth?

    With this background understood, it becomes clear why the forces of political correctness assail porn as "exploitation of women." Nobody cares about the woman in the movie, fuck her-in fact, the existence of a woman in the movie is irrelevant. Only the idea matters; a written erotic story would be just as "exploitative" as a hardcore donkey bukkake film if it had as broad an audience, rather than an audience of just a few broads. To the politically correct, porn is not sexual entertainment but rather a political manifesto. A manifesto arguing in favor of hedonism; a demonstration of how enjoyable lack of inhibition can be. Those huge, chugging, ever-hungry slabs of meat pay no attention to ideology and propriety, and therefore they cannot be manipulated by those means. Without guilt trips to lay on people, the politically correct attention whores won't get any attention. They will fade into irrelevancy and impotency.

    That is what so-called feminists are really afraid of, and that's why they're always picking fights and flinging flamebait while actually increasing the subtle restrictions society places on women. If everyone becomes too comfortable with watching a cgi woman doing sexy things to herself, we might just stop worrying about how "dirty" and "guilty" and "offensive" sex is. God forbid that a girl could ever get laid without feeling like a shameful slut! She might not need her feminist overlords to set her back on the right-thinking, independent, non-exploited path! I, for one, welcome my new computer generated nymphomaniac sisters. For one thing, they'll always be in the mood to entertain my date when I'm not, and I don't even have to be jealous that they're thinner than me because they're not real :P

  18. Trivialization of CGI artistry by mlzman · · Score: 5, Insightful

    The thing that bothers me about the Post article was the author's flippant suggestions that it is easy to create the huge, brilliantly realized battle sequences he mentions. I'm no expert, but I suspect it takes a lot more than just "two technicians in a computer bunker."

    Of the movies he mentions, I have only seen Return of the King. In that movie alone I would imagine that it took a large and talented team of artists, designers, actors, engineers, writers, etc.--not to mention a director with vision--to pull it off. It's sad that the author, one of the Post's movie critics, doesn't express much appreciation or gratitude for the human creativity that makes these scenes possible.

    Is this a common attitude? Perhaps I'm mistaken; maybe its easy to seamlessly incorporate large-scale computer generated action into films, but I'd be shocked if it were as simple as Mr. Hunter suggests.

  19. Re:Your loss by Anonymous Coward · · Score: 5, Insightful

    The books are better than the movies, Tolkien was a master at weaving intricate story lines.

    Oh, please. I will bravely take the dissenting opinion here and say, in a clear voice, that "The Lord of the Rings" just ain't that great a book.

    The language, with a few notable exceptions, is not beautiful. It's stilted and awkward, suitable for a professor but not for a storyteller. (The notable exceptions serve only to put the rest of the book in stark contrast.)

    There's virtually no characterization, again with a few notable exceptions. The dialogue sounds so much like bad repertory theater that it's impossible to feel anything substantive for any of the characters.

    The first part of the book takes a hundred bloody pages to get going, and as soon as it does, it takes a meaningless detour into Bombadilly silliness. It's blindingly obvious that Tolkien was trying to write another "Hobbit" for the first couple hundred pages of LOTR... and it didn't go well.

    The Council of Elrond consists of dozens upon endless dozens of pages of people standing around talking. The battles of Helms Deep and the Pelenor Fields (did I spell that last one right?) are summed up in a couple pages each, and the battle of Isengard takes place entirely off-screen!

    Let us not even mention the fact that the book ends in one of literature's great anticlimaxes. Saruman goes from being an aspiring ruler of Middle Earth to a petty irritant. His character is completely defused and disarmed, which is not a good payoff for dramatic suspense. The damned story ends two hundred pages before the book does.

    All in all, I think Tolkien has been the recipient of more charity and good-will from his readers than any writer since Moses. The movies, while imperfect, have managed to scrape away the crap and uncover the story, a job Tolkien's editor *should have done* but didn't.

  20. Re:You know... things just don't amaze me. by Overly+Critical+Guy · · Score: 4, Insightful

    Agreed. But still, when I watch The Two Towers and see those ground-level side shots of the approaching orc army and realize absolutely nothing in that shot is real except the ground they're walking on, I can't help but be impressed. They look real to me. Even the orcs climbing the ladders were CG. In fact, those ground-level side shots actually started as Massive visual tests! Peter Jackson decided to use them in the movie.

    You have to keep in mind that seeing 100,000 enemies battling just won't look real no matter what you do, because you've never really seen 100,000 battling orcs up close like that. You must remember that a large number of things in real life also look "unreal" when you actually see them, and I don't doubt that the reason is the same. You just don't see it everyday!

    --
    "Sufferin' succotash."
  21. Re:My personal complaint by Minna+Kirai · · Score: 4, Insightful

    You are correct that if they break the line cavalry are very good at breaking ranks.

    The enemy didn't even have a line. It was a suprise attack to the rear of an engaged army. They had little time to turn and face the new foe. The weak line they hastily formed was not nearly as strong as what the orcs would've presented if they'd been meeting the Rohirrim head-on.

    One Waterloo cavalryman reported,

    Bringing up Waterloo shows how irrelevant your references are. LOTR is not in an 1800s-level world, where infantry carry guns. It's at maybe a 1200s level of technology.

    By 1750, the time of cavalry was ending, because a horseman with a carbine would lose to an infantryman with a rifle. Being on a horse makes you both easier to target, and less accurate with your own shots. (It took another 100 years for rifles to become common enough that cavalry was completely dead)

    But before the rise of the gun, armored horsmen were a powerful force. And before the coming of the English longbow and the Germanic pike, they were unbeatable. Look at orcs- they can't use either of those weapons effectively. They lack the eyesight and dexterity to be good bowmen, and they completely lack the discipline to hold pikes in a line. (In this world, only the elves or Urukhai can shoot like an Agincourt bowman)

    So the enemy had no counter to cavalry charges, except force of numbers and giant monsters.