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Warp Pipe Adds 8-Player Mario Kart, 1080 Avalanche Support

Thanks to the Warp Pipe site for its announcement that the latest 0.3.1 version of their Warp Pipe tunneling software for GameCube has been released, with Windows, Linux, and Mac OS X flavors now sporting a bugfix allowing a full complement of Mario Kart: Double Dash!! competitors ("you can play with up to 8 players via two Cubes"), and partial support for new GameCube snowboarding title 1080 Avalanche, albeit with "some stability issues", for this software which "enables you to play LAN-supported GameCube games over the Internet for free with other GameCube gamers."

2 of 35 comments (clear)

  1. In other words... by Anonymous Coward · · Score: 3, Insightful

    ...a handful of geeks have yet again done more to bring the Cube online than Nintendo ever has...

    It's strange that Nintendo doesn't seem to notice this. MKDD is a good game as it is, but it's very nature makes it better when playing multiple people (local or otherwise). I just don't see why they couldn't understand that a MK64 presale promo (admit it, that demo disc was only half decent, and a far cry from what N could've done as a favor to their fans) + online gameplay would've made it, by far, THE GCN game to have.

  2. Maybe Nintendo thinks the lag is a quality issue? by Webapprentice · · Score: 3, Insightful

    With their high standards on the gameplay experience, they could have decided the lag wasn't worth it. They enabled the internal LAN instead. Though the other big blunder with the game is that when you plan LAN mode, the characters are randomly chosen.