New Intermediate Language Proposed
WillOutPower writes "Sun is inviting Cray (of supercomputer fame) and IBM (needs no introduction...) to join and create a new intermediate run-time language for high-performance computing. Java's bytecode, Java Grande, and Microsoft's IL language for the Common Language Runtime, it seems a natural progression. I wonder if the format will be in XML? Does this mean ubiquitous grid computing? Maybe now I won't have to write my neural network in C for performance :-)"
Sun should have invited us GCC developers also to help out with this because most of us want a way to do Inter modular optimizations but we have the FSF looking over our shoulder on how we implement it, right now (the mainline) you have to compile all the source files at the same time to get IMA to work correctly and you have to say to produce an .o file first.
"There is no problem in computer science that cannot be solved by adding another layer of indirection."
Because a well-designed intermediate language will help optimization. Being somewhat higher-level than raw machine code, not yet having to worry about the specific details of registers and pipelining, makes it easier to perform higher-level optimizations because the IL can be more easily analyzed. And when you compile from IL to the target you will have just the same opportunities for platform-specific optimizations as if you had compiled straight from the source language.
The other benefits of using an IL are manifold. New languages can be implemented without having to write a compiler for each platform. New architectures can be supported without having to write compilers for each language.
I have a positive modifier on Troll. When I mod someone Troll their karma should go UP!
All good compilers use at least one intermediate language. It's practically impossible to do good optimizations otherwise, even on a single platform. For example, you want to inline functions if that would improve performance, but in order to determine whether it improves performance means that you need to look at things like register allocation, which depends on things like the machine code implementation of complex expressions; however, inlining a function needs to be done with the higher level information about flow control and the structure of the function call. So you basically can't do any of the interesting optimizations without a good intermediate language.
Furthermore, getting from the high-level langauge to the intermediate language is cross-platform, which means that any optimizations done at this level are then available to all of the code generators for different platforms; this code is reused across back-ends. It also means that you can support multiple front-ends with the same back-end, and make your C++ and Java automatically compatible by virtue of sharing an intermediate language, and they also both benefit from the same architecture-specific back-end.
There's no reason that having an intermediate language means that you'll stop compiling at that level and use an interpreter for the intermediate language to run the program. In fact, gcc always compiles its intermediate language into machine code, and it can compile Java bytecode into machine code as well. Modern JVMs compile the bytecode into native machine code when the tradeoff seems to be favorable, and they can do optimizations at this point that a C compiler can't do (such as inlining the function that a function pointer usually points to).
An intermediate language essentially pushes more of the skill into the optimizing compiler, because the same optimizing compiler can be used for more tasks. Also, if the compiler is used at runtime, it can optimze based on profiling the actual workload on the actual hardware. This is especially important if, for example, IBM decides to distribute a single set of binaries which should run optimally on all of their hardware; you run the optimizer with the best possible information.
I recall a system based on USCD Pascal. I also :-) Except it was slow. Well, on my Apple ][ it was good for the fastest code after Assembler. It only got catched when Z80 coprocessors with CPM and Turbo Pascal came en vouge. .... So you need a VM on your CPU server, able to execute encrypted bytecode, so hat you as owner of the CPU dont see what the code is calculating. BUT you, a CPU server, you dont want your system compromized, or the code of other clients compromized by any piece of code. ... probably where the VM is itself only "executed" code inside of a meta cotainer. That means modern VMs probably will extract core VM features like garbage collection and thread scheduling outside of the VM into a library, and every piece of code may "class load" its own garbage collection schema. Consider differnt garbage collectors per thread and not per VM. ....
I did really a lot of programming in UCSD pascal, and long UCSD p-code was the most wide spread operation sytem/virtual machine.
If you need performance write it in assembler or
use nicely optimized C.
Assembler loses all higher level abstractions, like inheritance, interface implementation, class relationships(relations, aggregations and compositions), thread synchronization. The same is true for C, besides that it is on source level not able to express higher level concepts. You might use assembler instead of C.
How do you optimize assemberl? The operation system, the non existing, but hypotetical VM, the loader, the processor, none of hem can optimzie "assembler". I mean: In Java Byte Code I have all the higher level abstractions of the system inspectable via reflection etc. In assembler I have nothing.
New bytecodes, able to express more higher level informations e.g. like prarallelization, or even this problem: consider you have an CPU server, consider you have code migrating to youor server, consider you want to trust that code, consider, the "owner" of the code does not want to trust you
Or, consider this, you want byte code as an mobile agent, similar to the scenario above, but it should be allowed to replicate over a GRID, but only under certain restrictions.
You want to optimize every replica at the VM where it is finally executed, to take an optimum of resources on that point. How do you do that in "assembler"?
Modern byte codes will be likely even closer to the constructs of the high level languages than byte code is. Resource allocation, object creation, class loading, higher level concepts, like delegation, parallelism, synchronization(on multiple mutexes probably), serialization, distributed(pervasive) computing, probably OODB support build in, probably a light weight EJB like execution environment, probably a 4 level hierarchy of VM, meta container, container and executed code
Well, I could continue for a day with improvements
What's the benefit to yet another
layer of abstraction?
The benefit is to optimze on that layer of abstraction and then to project/generate/assemble the optimzation down onto the machine layer(or the next lower layer).
angel'o'sphere
Cost free eBook I read (by iBook/Kobo/Amazon/ObookO/Gutenberg etc.): "The Green Odyssey" by Philip Jose Farmer.
Java is on the retreat??? Wow, I've been gainfully employed as a Java architect for the past five years; it musta' been a fluke. IBM, Oracle, Novell, et al must not know what their doing by investing millions in building their products around the Java platform. Come to think of it, there are sooo many alternatives to Java for enterprise, server-side computing. Thank you for your insight. I'll turn in my resignation and pick up a .Net book tomorrow.
Xenon, where's my money? -Borno
In terms of compiler optimisation, the higher the language the better. Strict typing and a language that allows the compiler to infer more about the call tree should enable better global optimisation. Lower level languages suffer from the problem that the programmer is explictly describing how to do something, and not what it is trying to do; thus the compiler can just unroll loops and perform peephole optimisations.
If a language was sufficently high enough that you could describe to the compiler that you were implementing a recursive function (e.g. shell sort), the compiler should then be able to perform fold-unfold optimisation and convert the code into a more efficient tail iterative function. Fans of Haskell and similar languages might recognise this. Some C compilers will convert recursion to iteration where possible, but this is only in simple cases.
The fact is that today, even as C has reached maturity and as high level as it is, there are still some optimisations that are impossible because of subtleties of the language. For example, multiple pointers may point to the same memory, but depending on how the pointers are assigned, the compiler has no idea that this is the case, and has to follow the code in a literal fashion.
My personal view is that languages like Java still have a lot to offer. I would like to see a lot more investment in the compiler to perform better optimisations, and would also like to see a compile on install system for Java like C#; if I run an applcation it would atleast be nice if the compiled parts were cached somewhere. This I believe could make good performance gains, and it's interesting that Sun's Server Hotspot VM actually performs more optimisation when compiling a class than the Client VM, however, because of the increase in time taken to load and compile a class, the Client VM omits some optimisation techniques to favour speedier loading. I guess this descision is to make GUI's more responsive and reduce app load times; compile at install would remove this constraint. We should be going to higher level languages, not lower, and concentrate on getting to compiler correct.
-- Mike
Sure, as long as your class looks just like a C# one. Need multimethods, dynamic class redefinition, method combination, a non-crippled model of multiple inheritance, or maybe even prototypes? You're out of luck, because for this interoperability to work, your classes will either have to be C# classes or you have to make them look like ones, and .NET doesn't give you a Meta Object Protocol to do it.
In the great CONS chain of life, you can either be the CAR or be in the CDR.
I think what he's saying is that the syntax isn't the only thing that defines a language. A language's type system probably plays a more important part in defining how the language works.
With .Net, it may seem like you have a lot of interoperating languages, but they're all basically the same language with different superficial characteristics. VB developers complain about how VB.Net is totally different from previous versions of Visual Basic. It's because they gutted its internals and implanted C#. I wouldn't be able to tell the difference because I see similar syntax, but someone who really knows the language will detect a different core.
That's not to say that different type systems cannot be emulated. Nice is a language with Java-like syntax but with a much better type system (among other things) and it still runs on an ordinary JVM. However, any interoperability will have to be at the level of the lowest common denominator. If you want to call Nice code from Java, your interface ends up losing or having to give up some power.
You really can't even share libraries between truely different languages. The STL just doesn't fit into the Java/C#-style type systems (though generics is a step towards accomodating the STL). Perl libraries are also distinct. Imagine dealing with a Haskell-style lazy list in your C# code. It just wont feel right.