Slashdot Mirror


Is PC Online Gaming Unwell?

Thanks to GameSpy for their 'Spy/CounterSpy' editorial discussing whether the rise of online console gaming will eventually lead to the decline of online PC gaming. On the one hand, it's argued: "Not only do I think that console gaming is not a threat to PC gaming - I think it actually helps the PC gaming scene by introducing new players to the online gaming world", but on the other hand, an alternative point of view is advanced: "My current love for certain online PC titles really reminded me just how annoying online computer gaming is... even though there are PC exclusive online games that I love to play, I'd rather be playing them on Xbox Live."

7 of 135 comments (clear)

  1. Um. What?! by Anonymous Coward · · Score: 3, Insightful

    Dude, I'll take a keyboard and mouse with a high resolution monitor over a stupid xbox or ps2 controller with a standard tvs creen any day.

    1. Re:Um. What?! by Goldberg's+Pants · · Score: 3, Insightful

      Absolutely. I mean really, you ask anyone who has played Counterstrike or whatever on a PC if they'd like to go and play it with a console controller... I would bet damn near 100% wouldn't even give the console a look-in.

      Same with games like Warcraft. I've played RTS games on consoles and they SUCK without a mouse, and playing a game like warcraft with it's sweet graphical nuances would just SUCK on the console.

      Online console gaming, sure, will probably eat into the PC a little, but I'm really hoping that's where all the fuckwits go, leaving the mature, decent crowd on the PC. I mean sure, there'll always be the share of idiots in online games, but the consoles can be their playground.

  2. PC gaming will stay by edwdig · · Score: 5, Insightful

    Online console gaming won't hurt online PC gaming. PC gaming is really good for two types of games: FPS and RTS. FPS controls a lot better with a keyboard and mouse than with a controller, and RTS would be practically impossible with a controller (yeah yeah there was StarCraft 64, but it sucked).

    Consoles used more for games that play better with a controller than with keyboard & mouse. Online racing & fighting games will be a lot better on a console.

    As for the online voice chat, I actually think that's a disadvantage. Anyone play WarCraft 3 online? A large part of the chat during games is some guy who sucks cursing out someone else trying to pass the blame for the team losing. You don't want to hear the majority of the chat; most of it is mindless bickering.

  3. The Reality by ziggles · · Score: 3, Insightful

    The thing is, although XBox Live may be a great service and very much liked by those who use it.. There are relatively few who actually do use it. I don't have numbers, but it seems to me that online gaming has a very small penetration in the console world so far. I just think it's important to remember things like that when hypothesizing the death of PC gaming.. silly me, right?

  4. Niche market? by ScorpiusFan · · Score: 3, Insightful

    I think PC Gaming will become more of a niche market or hobby, as the lure of sales from console games has attracted many publishers, but I don't think PC gaming will die away completely, since consumers like myself don't mind spending money for non-standard systems.

    I think the reduction of commercial PC game publishers may be a good thing, since hopefully this should provide a better market for quality developers to keep making titles they are passionate about, much in the way the PC game market had developed at one point (id software, the old 3DRealms, old Raven, Westwood Studios, many others).

    I don't mind paying higher prices for PC games as long as they have quality and can be customized.

    Currently I am enjoying Bioware's Knights of the Old Republic on my expensive laptop. Despite the lack of customization, the game is a quality title, and has so much variety that extra modding or customization isn't necessary.

    And I'm able to play a bunch of my old PC games on this laptop thanks to DOSBox and Windows Compatibility mode in XP.

    Now, if console makers introduced a mouse and keypad to their PC-like systems then I may be tempted to buy a console, since I will face spending at least $1000 or more to upgrade for Doom3 and Half-Life2.

    At least card and PC prices should drop some more while I wait for those titles to be released.

  5. killer features by evilWurst · · Score: 3, Insightful

    PC gaming still has something that assures its survival: mods, patches, and expansions.

    1 - patches - if you can't patch your online console game, and it gets hacked, you're totally screwed. This is gradually being fixed by putting hard drives on consoles.

    2 - expansions - again, something being gradually addressed by consoles adding hard drives. Still, expansions for console games so far rarely stray from the extremes - they're either very very small, or they're so huge that they cost as much as a new game.

    3 - mods! User-created mods! The online gaming killer app! This is still the exclusive domain of the PC. Console makers still refuse to give the users this level of power, and if they *did* give us that much power, we'd start writing software for their systems and consoles would become equivalent to PCs.

    Mods vastly increase the useful lifespan of a game by keeping the experience from stagnating. They add replay value, sometimes years of replay value (remember good old Teamfortress?).

  6. Re:argh.. WITH linebreaks: by damiam · · Score: 3, Insightful
    HDTV means 480p, 720p, and 1080i. that for the most part matches, and at 1080i, beats, the resolutions that most people's PC monitors are at.

    A TV capable of 1080i will cost more than a new computer, and there aren't many games that can take advantage of it. Even the XBox's GeForce3.5 is quite underpowered compared to modern PC graphics cards, and the other consoles are worse. So consoles can't render 1080i (which has a pixel count roughly equivilent to 1600x1200) smoothly in most modern-looking games. My Radeon 9700 PRO can barely keep up with Morrowind at 1600x1200. Could the Xbox render Morrowind at 1080i with decent quality settings? I doubt it. (I don't know if Morrowind even supports 1080i on the Xbox, I don't own it).

    As for RTS's, yeah, neither PCs nor consoles are perfect at them. However, while you can't efficiently command 500-member armies with a mouse, most RTS's don't allow 500-member armies. The max army you'll see in Starcraft is probably around 90 units, and the cap is much lower in WCIII. Those armies can be managed pretty well.

    --
    It's hard to be religious when certain people are never incinerated by bolts of lightning.