Windows CE.NET Ported to Xbox
Cutriss writes "Caught this over at Xbox Scene - Windows CE.NET 4.2 has been ported to the Xbox. Artifex, one of the developers of this project, says the following about the status of development: 'The basic kernel subsystem is in place. The IoCtl is about 90% done. ISR/IST is up and working. PCI enumeration happens properly. USB initializes and enumerates devices (but hangs if there's a gamepad connected). Mouse driver loads. Keyboard driver loads but is missing a layout, so it's not quite functional yet. A VERY simple video driver is in place (Software mouse cursor seems to be failing, so you won't see a pointer, yet).' It's a 100% legal distribution, but you'll still need a modded/exploited Xbox in order to run it. Screenshots hosted by Xbox Scene can be found here(1) and here(2)."
Must we port everything over to something other than what it was intended?
I'm fed up with people abusing things such as the xbox for no apparent reason... does this make the xbox better? does it make waffles? come on....
Eat a Chicken, You know you want to.
It's sad that's actually an accomplishment (but sadly, it is a feat for programmers).
Funny in a way. But pretty sad.
Thanks Microsoft. Hackers are needed to get *your* crummy software on *your* crummy hardware.
At least Linux goes on pretty much anything.
or maybe the Fer Dummies series:
Crippling an Xbox Fer Dummies.
Whatever heats yer sink I guess.
"Talk minus action equals nothing" - Joey Shithead, D.O.A.
"Talk minus action equals