Slashdot Mirror


XLink Kai Beta For GC, Xbox Tunneling Launched

Thanks to an anonymous reader for pointing to the Xbox-Scene messageboards, where a public Beta 0.03 has been announced for the Windows-based XLink Kai tunneling software, compatible with both GameCube and Xbox. XLink Messenger was previously one of the more popular Xbox apps of this kind, since it "tunnels your system link traffic between people, creating an Xbox Live style environment for free", and XLink Kai is a "rewrite... from the ground up" that also supports Nintendo GameCube in a similar way to the previously mentioned Warp Pipe GC tunneling software, which also "enables you to play LAN-supported GameCube games over the Internet for free with other GameCube gamers."

3 of 22 comments (clear)

  1. XBox Tunneling for Linux? by floamy · · Score: 3, Interesting

    Well, this is the third utility of this type I have heard of. XBConnect is very good I hear, but it has no Linux version. There is also xbgw, and while it has a linux port, it is unmaintained and does not work well. Has anyone heard any plans for XLink or XBConnect to make avaiable linux versions?

  2. Having tried this... by AIX-Hood · · Score: 3, Interesting

    I've been trying this and xbconnect. Although the Xbox based game browser is great, there's no way to talk to people on your xbox to negotiate games. I grabbed an Xbox headset, but 99% of players on these things don't have them, as they haven't bought the Xbox live/headset combo. This makes you have to go back to the PC keyboard which negates the convenience of a console based game browser. Xbox live handles all of this by having game companies write code so that it's already in tune for this. The xlink site mentions that game companies can write code to integrate this too, but I think we all know how likely that's going to be.

  3. Re:How, exactly? by unclethursday · · Score: 2, Insightful
    I think what he means is that if it allows Xbox Live games to be played, as if they were on Live but not on Live, Microsoft might have something to say about it. It may not be illegal, but Microsoft might be able to pull up contractual issues or something against them if they so desired (IE publishers agree to use Live, and Live only for their Xbox online games, or something, and by offering tunnels for Live games, they would force Microsoft's hand in order for Microsoft to continue to uphold its end of the contract; or other such).

    I don't know, though. I use Live, myself, not tunneling software, since the tunnels were genrally too laggy when I tried them.