Sony PSP - Pricing Hints Emerge?
Thanks to MCV for their interview with Sony Europe boss Chris Deering, in which it's mentioned again that Sony's PSP handheld "will be launched across the world in the final quarter of 2004." But Deering also talks price, suggesting that the PSP would launch at "closer to 200UKP [369USD] than 300UKP [554USD]" in England. Meanwhile, a Gamesindustry.biz article takes note of "information from Japanese retail sources earlier this week, who told us that a price point around 50,000 Yen [448USD], was being bandied about in Tokyo." Recent exchange-rate changes complicate U.S. launch pricing estimates, though - the PSP will likely launch at less than those raw dollar conversion rates Stateside, but is not intended to be a hardware loss-leader for Sony, with Deering suggesting: "The feeling is that this product should generate profit on hardware alone. We want to make it affordable for publishers to produce a wide range of entertainment and so [Sony-payable] royalties [on software produced for the PSP] will be lower down in the mix this time round."
At those prices, it better have a special suction mode for when I am playing in privacy.
Recent exchange-rate changes complicate U.S. launch pricing estimates
No, they make things simpler. As a rule of thumb, hardware that costs $100 in the U.S. costs 100 UKP in the U.K.
I trust Sony a LOT, and I do intend to buy a PSP when they come out, but it costs anything more than $200 they're idiots. You can get a brand new GBA for $60. One of the reasons that many people get GBAs for their kids is that they are $60. Who would buy their 10 year old a $300 portable game system? I wouldn't trust one with something that expensive. If they're smart it will price at about $150, $200 if it includes a good game or two. Anything more than $200 is shooting themselves in the foot.
Of course this is all speculation. Currency conversion, taxes (like I assume VAT is included in the European prices?), and such all factor into the numbers posted in the article. p But in closing, it's one thing to pay $300 for a console, but something like a handheld that can get scratched/lost/soaked in a puddle/stolen/run over with a car/etc. the chances of getting people to pay $300 or more is PATHETIC.
Comment forecast: Bits of genius surrounded by a sea of mediocrity.
Dude, for those prices I'd rather have a Pocket PC and pay for some slick games.
I'll decide for this one like I decide for every other console. If it looks like there will good games available, then it's mine. I may not get anywhere near launch, though. These things always come down in price, and that will be a factor.
Considering the competition, I would bet this thing will drop precipitously, because the GBA SP will probably be 75 or less when this comes out.
Any word on what will be available? I haven't followed too closely.
Slashdot - where whining about luck is the new way to make the world you want.
Remember the starting price for the N-Gage? $299 seems cheap now ;)
Otherwise, you can get a N-Gage now for ~$150...
Ill take a next-gen 40 GB video iPod, thank you!
http://chrono.posterous.com/
This is just plain too expensive. Fancy graphics aside, who wants to pay $200+USD for a portable console? The GBA is a great platform because it's cheap, backwards compatible, has decent graphics and a TON of great games, also at reasonable prices. I have a feeling that terrific anti-aliased graphics and complex 3D renderings would be lost on a tiny screen, whereas the GBA's cartoon style is perfect for the screen size.
Condemnant quod non intellegunt.
...what will the games cost?
Anything more than 30 and Sony is shooting themself in the foot...
Well it's got neat specs, but it's very pricey. What games are being made for it?
Even if this was a Nintendo product, I doubt I'd be an early adopter for it. And I'm one hell of a Nintendo zealot.
"Derp de derp."
I can see why people would go for multiple consoles in-the-home. You've got plenty of space there. I don't think many people would be willing to own two (or more) handheld consoles. If I can only carry one or want to carry only one, then I would probably go for the one with the biggest library. Also, the casual gamers buy a handheld to occupy time, not to play specific games. One is enough, and it need not be the best one.
That's just me though. I wonder if Sony is betting on the folks that haven't bought a GBA yet, because I don't see a lot of overlap unless they put some must-have games ONLY on the PSP. That's what it will take to get me to buy one. That, or the ability to run some kick-ass emulation on it. If it can run a SNES emulator, I am there.
I am a subscriber to the full print version of MCV. The online article is a somewhat condensed version of the interview (print is 2xA3 - 3 = bigger or smaller? I get confused). Gonna copy from the article now:
"We want to make it affordable for publishers to make a very wide range of entertainment and so maybe the royalties will be somewhere lower down in the mix - and we've got to make money somewhere, so the plan is for the PSP hardware to have its own profit stream. I think it will be pitched as a great games machine that does other stuff, but that will be pretty important and impressive other stuff. I don't believe it's a direct competitor to GBA. First of all, it's more like TV picture quality and it's not a direct price point comparison.
There's room for both to be successful and our objective isn't to have any direct affect on GBA or anything else that comes along from them. We want to create a new market with a higher level of resolution and gameplay features that doesn't compete with handhelds or cell phones as previously defined."
And remember, people said Sony wouldn't have a chance against the likes of Nintendo before the Playstation 1 was released...
So, according to this article, they want to sell the hardware at a profit (vs. at a loss, like most consoles, and *certainly* most consoles at launch) *AND* they want to lock out non-licensees from developing for it, so they get their % per sale? (I can assume, since they haven't said any differently, and they're awfully proud of their new 'Mini Disc of Piracy Prevention +5'.)
That's some pretty brazen double-dipping on their part, I'd say!
If they were willing to say "Okay, 300-400$ for the hardware, and here, we'll throw in the SDK," then *maybe* I'd buy one, because I could have fun with it. And developers would be more interested.. which (as Sony WELL knows) would mean more end users.
Or if they made it cheap, people wouldn't mind being locked into licensed games.
But _neither one_???
(Of course, this is all hypothetical. Part of me trusts/hopes Sony will be smarter than this...)
(I posted the original.)
:) ), and it may become some sort of craze.
Ok. Thanks for the correction. I'll do some research on it. If I find examples, I'll email them to you, Mr., uhh, Diarrhea.
Selling at cost may not technically be a "loss," but it does equate to tossing the customer a bone. Even if you s/loss/at cost/g, the argument holds, I feel.
I just don't think the (rumored)$400 price point is going to get them into the handheld market, even if they *are* Sony. Hell, look at how much MS had to lose per box to break into the console market. Granted, MS didn't have strong developer/publisher ties like Sony. But how many publishers are going to jump on the PSP launch title bandwagon with these astronomical price points being bandied about? That's a lot of faith, even if you are down with Sony.
I think people with $400 to spend are just going
to buy a decent Palm/PocketPC handheld. Especially if/when ATI and/or nVidia start to sell handheld 3d acceleration chipsets. Especially since, supposedly, the PSP target market is around 18+ (it'd have to be for >$200.) People that age are going to be comfortable enough running Palm/PocketPC/whatever.
Who knows, though. I'm sure it'll be a fine system (I doubt, for instance, you'll have to remove the batteries to change games.
But, IMHO, when someone _does_ manage to deploy a 3d handheld below $200, well, then, and only then, do they have a real shot.
The reason why you get the gba sp at $100 is because you are getting a portable SNES, the N-Gage (besides a Joke) is a portable PS1, the PSP is a portable PS2 all the games you can play at a PS2 will be possible in the PSP. Think about it for a while (drool as needed) then comprhend the fact the PSP is a portable PS2 Now, pop quiz: what is more expensive a desktop or a laptop? (with the same components) that's right! a laptop! the PSP is going to be more expensive (or as expensive) as a PS2. Just like a portable gamecube would be as expensive as a gamecube. Read it, think on it, then stop trying to compare the PSP price with the gameboy. The PSP is going to cost $200-$300 and you are going to be able to play Silent Hill 3, Gran Turismo 3, FFX and GTA3 anywhere. Questions? no? great! move on and start saving.
Go ahead MOD my day!
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