Star Wars Battlefront - Striving For Galactic Conquest?
Thanks to LucasArts for their press release officially announcing more information on Star Wars Battlefront, the PS2/Xbox/PC multiplayer action title featuring "the most memorable Star Wars battles set in over 15 environments across 10 diverse planets, including Hoth, Geonosis, Yavin, Tatooine and Naboo." However, a GameSpy preview adds further detail to the previously revealed information regarding this Battlefield 1942-like online-orientated title, including "the 'metagame' driving Star Wars Battlefront. Tentatively called 'Galactic Conquest,' this mode will throw players into a full-scale war. Once you capture every checkpoint on a planet and defeat the enemy's forces utterly, you'll control that planet."
I remember thinking of a game like this back when X-Wing vs. TIE Fighter was first released, except it would be based on space combat rather than ground combat. My idea is still technologically infeasible because of latency issues, I guess. We'll see if this one becomes vaporware, or turns out to be shallow, buggy crap once it's released.
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The only design choice I have a problem with is the third-person perspective that they are using. FPSs are much more immersive than TPSs, however I think if they plan it right, we're gonna see some awesome things with this game if they playtest the hell out of it. I am foregoing the PS2 version and buying it straight for my PC.
Let's hope it's not a subscription.
And what's this about 4 armies to choose from? I thought there were only 2 armies? Who are the 3rd and 4th army?
I just wish Lucasarts would do some more creative work like they did in the 80ies with titles like Maniac Mansion or Zak McKracken. Today they seem just to wait for other companies to come up with new ideas and concepts so they can make a Star Wars clone out of it.
-virgo cluster