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Army to use MMOG for Simulation Training

Anonymous Coward writes "Military Training Technology (online edition) has an interesting article, 'The End Game', containing revelations about a Research, Development and Engineering Command project 'that is as timely as the nightly news' - a Massively Multiplayer Simulation for Asymmetric Warfare, or simply MMP: 'essentially a virtual world [developed by There Inc.] intended to train soldiers well beyond the goals of war gaming'."

3 of 318 comments (clear)

  1. SimWar. by vkg · · Score: 5, Interesting

    Well, on one hand, this might be a really good idea: train people to think in new ways, provoke discussion and innovation, and generally have a place for people to make their dumb mistakes before they go out into the field.

    On the other hand, let's not forget one of the big dangers of simulator training is that people often get very attuned to artefacts in the simulator, and then in the real world get their ass handed to them.

    Great if it works. But if it turns out more over-enthusiastic rookies with unrealistic simulator expectations, people are going to get killed.

  2. So all my FPS playing make me military material? by killthiskid · · Score: 5, Interesting

    From the article:

    It is generally accepted that immersive simulations form the gateway to training the armies of the future. The MMP is a bold new thrust in that direction, and it's very similar to the massively multiplayer role-playing game concept common in the commercial world.

    So those many, many hours I've spent on Doom, Quake, Quake2, Quake3, etc... can help make me a worthwhile soldier?

    Hmm... having served in the military, I suppose it may be true.

    The concepts of good cover, working as a team, knowing what your weapon can/can't do...

    It makes sense. Aircraft pilots learn in a simulator, why not soldiers?

    Maybe this is why my friends and I are good at paintball... cover me... go, go, go!

  3. Games... are well... games by OriginalSpaceMan · · Score: 5, Interesting

    When I play Couter-Strike, or BattleField, I don't care if I die. I just spawn back in next round. I may try to take the game "seriously" for about 5 minutes, but then I just go komikaze into the field running and spraying. What happens when soilders don't take their lives seriously after battle "simulation" for 6 weeks straight? It goes the same for me when I play paintball... it's all serious, until I try and rambo it up a notch and end up with a new multi-colored ass. It's something for phsyciatric stundy, imho.

    --

    You talk better than you fool!