Freedom of Expression in Virtual Worlds
PDHoss writes "NYTimes.com has a story on freedom of expression as it applies to virtual communities, specifically 'The Sims Online.' How should issues of free speech, community standards, and censorship be addressed in the virtual world (given that we can barely agree on those issues in meatspace)?" There's also a story in the Independent, and we've mentioned this guy before.
First of all, "Freedom of Speech" in America is a loaded phrase.
"Freedom of Speech" is a government thing. It deals with the relationship between people and their government. Likewise "Censorship". Properly used, the political term "censorship" refers to a relationship between a person or persons, and the government.
None of these have to do with the case at hand. This is not a "Freedom of Speech" issue or a "censorship" issue, but something else. This is the relationship between a services provider and a client, and the political concepts of censorship or free speech have nothing to do with it.
Mod down people who tell people how to mod in their sigs