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On FPS Sniping And The Ruination Of Gameplay

An anonymous reader writes "FiringSquad has a great article today which puts forth the claim that sniper rifles in multiplayer FPS games have made the genre infinitely worse. They take the time to explain why, and what improvements need to be made. It's definitely not the standard 'I hate campers' article." The editorial argues: "Every... 'reason' for the existence of sniper rifles - realism, historical accuracy, weapon diversity, giving players identifiable roles - is a lie", concluding that "...in games, snipers are given a ludicrous advantage over everyone else."

2 of 269 comments (clear)

  1. durr! by rylin · · Score: 4, Funny

    and as the server falls down on its knees, ten thousand slashdotters yell proudly - "headshot!"

  2. Re:America's army by obeythefist · · Score: 3, Funny

    Multiplayer games where sniper rifles don't "rule everything"

    Ghost Recon
    Rainbow 6/Raven Shield
    VietCong
    Vietnam:Line of Sight
    Hidden and Dangerous
    Half-Life:SvenCoop mod
    Operation Flashpoint

    What's the connection? These are all co-op games, games where you may have one or two snipers providing support for a team of players working together. A game where you use teamwork to disable enemy snipers. A game genre that is being systematically ignored by game production houses. Co-op in Halo, anyone?

    --
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