Falcon 4.0 - The Game Which Refuses to Die
jonerik writes "Today's Boston Globe has this article on the worldwide cult following behind Falcon 4.0, a 1998 flight simulator program which was discontinued by its manufacturer (Hasbro Interactive) the following year. Shortly after it was dropped, someone leaked the game's source code and before you could say 'open source' Falcon 4.0 buffs around the world began fixing bugs in the game and adding new features. Enter Claude Cavanaugh, who approached the current owners of Falcon 4.0 (Atari, which is currently owned by a French company formerly known as Infogrames) with the idea of incorporating the hackers' improvements into Falcon 5.0. Although Falcon 5.0 won't be appearing anytime soon due to financing issues, happily Xicat Interactive will be releasing Falcon 4.0 Gold: Operation Infinite Resolve in April, which will include all of the upgrades originally intended for 5.0."
Why are there no FPS games set during the American Civil War or the American Revolutionary War? I think they'd be great fun. Sure, the weapons are a bit different than the usual set the gaming public has become accustomed to but that's what would make it unique. I mean, we've played the WWII games. We've played the Vietnam games. We've played the tactical team games set in former Soviet Union satellites. Enough already.
I hate liberals. If you are a liberal, do not reply.