Perfecting Stand-Up Comedy Using Quake?
TheNomad writes "Many of you probably know about Machinima, most easily described as 'filmmaking within a real-time, 3D virtual environment', but did you realise that some people are taking it a stage further, and performing improvised Machinima comedy live, using Quake II? There's an interview with the ILL Clan on Machinima.com, talking about their live Machinima work, of which the latest part is called 'Larry & Lenny on the Campaign Trail'."
The medium of comedy is of no matter. Comedy is comedy; be it written, performed, filmed, or digitized.
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Rotten fruid at live performaces allows instant feedback to performers. Instant (and graphic) feedback can really usefull in live comedy!!
(Guess I'm likely right now that slashdot hasn't implemented such a feature for moderators)
Elivs
Does that mean that I can perfect my FPS gaming techniques by chasing stand-up comedians around with a shotgun?
"Freedom means freedom for everybody" -- Dick Cheney
You'll know when your comedy routine is almost over when you hear... "three frags left"
If I remember correctly there are groups of people in some Massive Multiplayer games that put on live performances as well. This doesn't seem like anything terribly new, just a bit more cracked since they're doing it specifically for the performance and not to add color to an already active online game.
The QdQ gags. Some of them were down right silly :-p So silly in fact that I can't remember a damn one of them... it doesn't help that it's been almost 7 years egad!
Speed Demos Archive - Lots of speed runs!
I'm usually all for using Quake* over all other games, but wouldn't it be best to use something with a higher max player per server count and ingame voicecomm? You can always force all spectators into a Ventrilo/RogerWilco/etc server, but it would be much easier if done ingame.
Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx
Its been done before, and it is called Red vs. Blue