Perfecting Stand-Up Comedy Using Quake?
TheNomad writes "Many of you probably know about Machinima, most easily described as 'filmmaking within a real-time, 3D virtual environment', but did you realise that some people are taking it a stage further, and performing improvised Machinima comedy live, using Quake II? There's an interview with the ILL Clan on Machinima.com, talking about their live Machinima work, of which the latest part is called 'Larry & Lenny on the Campaign Trail'."
The editorial process has moved from a handful of people (a small audience at most) to a whole world full of them. Some might welcome this development, but think about how many collective hours man has wasted by forcing thousands to figure out that something sucks on their own.
About the project from the article: I don't really know how you can perfect--or even improve--a stand-up routine without at least hearing the audience. Isn't that the most important metric? Hearing them laugh or stay quiet at certain parts of the performance? The audience typing some acronyms and emoticons can hardly have the same effect, can it?
Hank! White!
I'm usually all for using Quake* over all other games, but wouldn't it be best to use something with a higher max player per server count and ingame voicecomm? You can always force all spectators into a Ventrilo/RogerWilco/etc server, but it would be much easier if done ingame.
Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx