Hejlsberg Talk About Generics in C# and Java
An anonymous reader writes "artima.com has a very interesting interview with Anders Hejlsberg - the Borland guy now at Microsoft who can best be defined as MR C# - doing all the stuff that Borland wouldn't let him do. He discusses generics in C#, Java (1.5) and C++. Naturally there is the chance of bias but he does raise some interesting points againt Java's generics. Specifically that Java's genericised collections will have to box all primitive types as full objects, whereas C# does not. This is a big performance plus for C#. Java created the primitive types in the first place to address performance concerns but appears to be stepping sideways here. I can't help wondering if Sun has taken this approach to get the syntatic sugar in the language without requiring a bytecode change, but perhaps in a future VM version will allow primitive generics (obvioulsy forcing a bytecode regeneration)?"
Just read a little further into the article. It seems that to avoid having to make changes in the VM, the Java generics have to become just like the current containers at the bytecode level. The main difference would be taht instead of having to type all the ugly type casts yourself, the compiler would do it for you. Obviously, this doesn't lead to any performance increases over Java 1.4 containters.
Compare this to, let's say, C++ templates, where the compiler makes a new copy of the template class specifically for each and every type you use on it. That makes the executable size increase a bunch, but it allows the compiler to pay the performance price, making the code perform almost like a program where a human programmer would have written a copy of the template class for each and every type you ever used it with.
Since the design of the java 1.5 generics is public knowledge, it's pretty easy for anyone with a reasonable programming knowledge to analyze it. It just seems that run-time efficiency wasn't the first thing in the designers minds.
A couple different reasons, actually. First, as mentioned in the article, performance. If you're using generics (come on, call them templates!) and compile-time checking, then you don't need to do the dynamic casting at run-time (c# doesn't, according to the article).
Second, don't scoff at compile-time type checking - I've run into problems on large java projects where there's been some confusion as to what, actually, has been stored in certain collections. Generics prevent this.
It comes down to this: How much help do you, as a programmer, want?
I read the article to see what the numbers were on performance differences. Turns out there were none, what a surprise! So as usual, in theory, perhaps maybe there might be a performance difference and maybe it might be significant or not, or both. Until real comparisons are made, safe to ignore.
What's more important is his other problem with Java generics which is that in runtime it's not possible to tell what type a collection is compiled as, this is to retain bytecode compatibility. So reflection will have no clue on any of this generics stuff, which isn't a deal breaker, it's just a downside I hadn't heard about before.
The easiest response to that, is the point you just brought up. To get some semblance of compile time type checking, you'd have to make your own type. There are various disadvantages to this, among which are:
As for the benefits of generics, a basic one is that it makes the intent of the code clearer (since you don't want to make a custom type, for the reasons above). The other major one I can come up with right now, is making your interfaces clearer to people who would use your classes. By fully specifying the type (including what is supposed to be in collections), you can make sure the class user is clear on what the interface to a method is, and if he makes a mistake, the compiler will tell him. This means you don't have to deal with all the messy exception handling and such that would go along with just using Object base types.
I am agreed that the < > syntax can be too verbose at times, especially with something like LongClassName<AnotherName> foo = LongClassName<AnotherName>(). Of course, this leaves us with a quandary, since on the one had we want to be able to easily see and specify types of everything, which would suggest using full typenames everywhere. On the other hand, we could introduce typedef like functionality, but that would have some problems of clarity. It seems that Java has historically, and still is taking the first approach.
So there I was, juggling apples and small animals, when I accidentally bit into the wrong one...
It doesn't have anything to do with autoboxing in Java, but it has everything to do with boxing in Java versus C#.
Both C# and Java require boxing if you want to put an int into an object variable. They differ in whether that boxing is automatic or not (at least until Java makes it automatic in 1.5), but that's irrelevant: it still happens, so the performance impact is the same in both languages.
However, if you're trying to put that same int into an ArrayList<int>, the two languages are very different.
In Java, ArrayList<int> is really just ArrayList<Object> under the covers, and stores its contents into an array of type Object[], so the boxing operation still needs to happen. Hence, there's a performance hit.
In C#, ArrayList<int> is interpreted as such at the runtime level and the JIT compiler creates native code for it that stores the contents in an array of type int[]. When you store values into that array, no boxing is needed, automatic or otherwise. No performance hit.
Both C# 1.1 and Java 1.4 collections can hold primitive types if you box them. In Java 1.5, you get some extra syntactic sugar (which C# had from day one) but the boxing still happens. In C# 2.0, generic collections can hold primitive types without boxing. That's the difference that he's trying to get across in this article, and why it's specific to generics.
All of this is explained very clearly in the article and it amazes me that so many people can't grasp it...