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Top Ten Handhelds That Didn't Make It?

Decaffeinated Jedi writes "Over at GameSpy, they're running a feature looking at the top ten handhelds that never made it. Included on the list are such 'favorites' as the Atari Lynx and the more recent Nokia N-Gage, as well as commentary by the GameSpy editors on why these portables failed to set the gaming world on fire."

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  1. Another name for the article could be by lightspawn · · Score: 4, Informative

    "Top Ten non-Nintendo handhelds".

    It's just that there are very few (multi-game) handhelds, so most of them are in there.

    In summary: battery life is much, much more important that anybody would think. Nintendo got lucky with its B/W (actually green/gray) display that required relatively little battery life and the popular franchises didn't hurt any.

    Oh, and the Lynx's ultrathick design gives me cramps after playing certain games for only a few minutes.

    Maybe this is a market with only enough room for one mainstream system?

  2. Re:Cybiko by Zerth · · Score: 2, Informative

    I never bought the "extreme" version, but the original one was dang spiffy. Yes, the games sucked since they were turned out by underemployed russians, but it came with a C compiler so you could always write your own. I even got the mp3 attachment, although that was mostly for the extra storage space, rather than wanting to use it as an mp3 player. It had a decent text reader and could hold several dozen books in the mp3 player's memory. Oddly, I don't use it much now, because the mp3 player's memory seems to have gone south and the internal disk only holds like half a book.

  3. Re:The Turbo Express by NanoGator · · Score: 2, Informative

    "It's ONLY drawback was the power consumption."

    It was also too big. I used to have one of these, and it was a bitch carrying it around.

    --
    "Derp de derp."