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Ultima V - Unofficially Reborn Via Dungeon Siege

Ian "Tiberius" Frazier writes "Team Lazarus, a volunteer-run 'mod' organization, has released a playable demo of Ultima V: Lazarus to the public. Ultima V: Lazarus is a complete, but unofficial recreation of ORIGIN Systems' classic 1987 role-playing game Ultima V: Warriors of Destiny, utilizing the modding capabilities of Gas-Powered Games' Dungeon Siege. Functional on both Mac and PC versions of Dungeon Siege, Lazarus Alpha Demo 1.0 is not yet feature-complete, but includes the ability to explore all of Verity Isle, a robust dialogue system, re-designed, custom artwork, vicious monsters and cunning wizards, and a digitally re-mastered soundtrack."

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  1. Re:Licensing the Ultima name by Render · · Score: 4, Interesting

    Considering the fact that EA has failed to go after any of these projects, some of which have been publicly announced for *years*, I doubt they'll choose to go after any of them now. Consider that:

    - Many of the free UO servers such as Sphere have been in widespread use for several years now, and EA has not batted an eye, despite obvious terms of service violations.

    - Reimplementations of early Ultimas are being distributed on the net, including all the games' original data files, and have been for some time. If this is a violation of EA's IP, Ultima IV is the exception, since it has been officially released into the public domain.

    - Ultima map viewers are available, and contain most of the data files for the first six games.

    - The Macintosh version of Ultima III is distributed as shareware, with a paid registration requred to unlock the full version.

    Not only does this demonstrate that EA does not care about the license for the early Ultima games, it probably also gives them a very loose footing for enforcing their copyright should they ever choose to do so, since they've let it slide for so long. It is actually in EA's best interest to just let these things go. A loyal fanbase that keeps their IP in the public eye is probably their last hope for being able to get any more cash out of the franchise. The loss of the fan's goodwill would ruin the marketability of the Ultima franchise, especially since Lord British is no longer part of the company (though he does still show great interest in projects such as Lazarus. I also recall he had some very kind things to say about the GameBoy Color version of Ultima III.)