Half-Life 2 Targeted for Summer Release
Gudlyf writes "According to CNN Money, Valve's director of marketing Doug Lombardi announced that the company is 'currently targeting this summer for the completion of Half-Life 2'. From the article: 'Valve does not plan to reveal any additional information until the time surrounding the E3 trade show, where the game will once again be shown this year. E3 will be held in Los Angeles May 12-14.'" The game was delayed following a previously covered code leak, and the article also notes: "Arkane Studios, an independent French developer that created the critically-acclaimed role-playing game 'Arx Fatalis,' has licensed [Half-Life 2's Source engine] for a forthcoming title [as has Troika's Vampire: The Masquerade - Bloodlines]."
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No, HL2 is windows-only.
Once upon a time I actually played a lot of HL mods (to be honest HL itself i ok, but the true reason it was so popular was the mods - CS in particular). Configured wine, tweaked the settings, the whole monty. I also - like many GNU/Linux admins - administered servers, and public servers at that. The number of Linux servers was actually a reason why HL had so many players.
After this it became clear that Valve really didn't give a damn about rewarding the Linux community with a client version. Much to the opposite, HL2 was being tought from the ground up to be Windows-only.
To make it short I sold my HL CD's, shut the servers down and replaced them with Q3 and UT. Many Linux admins were doing the same, since it really looked like Valve was spitting in the face of the people that helped them. I have never touched HL since then (nor any of the mods).
So, basically, I believe in supporting companies that support me (and the Linux community) for their effort. With so many good games of the genre available for Linux it isn't even difficult.
HL2? No thanks.
You can always turn features off to bring up the framerate in id's games, I bet the XBox version will either:
A. have the graphics turned down, or
B. have everything on full quality because Xbox gamers don't mind 10fps games.
I've seen awful framerates on lots of games for the Xbox and nobody seems to care.