Nintendo, Miyamoto Preview 2004 Releases
Thanks to Cube Europe for its article discussing forthcoming Nintendo products for 2004, including insight from Shigeru Miyamoto on his in-progress games. The information, sourced from Official Nintendo Magazine in the UK, "states that Metroid Prime 2, Geist, Pokemon Fire Red and Leaf Green will all be released in Europe before the end of the year", meaning a U.S. release for these games are also likely during 2004. Miyamoto is fairly guarded about his current projects, which also include Pikmin 2, and comments on the continued mystery behind the next Mario title: "With Mario 128 I have been challenging many unprecedented things, not found in existing video games... [and] prone to lose their freshness or to be imitated once they go public." Which Nintendo products are you most looking forward to this year?
I wish Nintendo would recapture some of that old magic and do Space World again this year. For you kids, Nintendo used to have it's own trade show where Nintendo and third parties showed of their new games.
As mentioned in the comments, Nintendo's E3's have been rather underwhelming, but they have enough stuff to do a proper SW this year. However, I think the era of Nintendo having it's own little circle jerk (even a fun one) is over.
Don't get me wrong, I'm drooling over a myriad of things scheduled and rumored for this year, most defintely including Prime 2, Mario, Pikmin 2, Kingdom Hearts: Chain of Memories, and some others.
"There is no time, sir, at which ties do not matter," Jeeves, (Jeeves and the Impending Doom)
Think about it:
...
Geist (Halo clone)
You should reserve judgement on a game until you've seen more than just a couple of screenshots... From my understanding, this game will be a bit more like Messiah, in that you are infact a ghost of sorts, and the object of the game is to complete certain objectives by possesing the in game inhabitants.. the difference lies in the fact the in Geist, you have to scare the bejezus out of your potential flesh vessel before you can take them over...
Halo clone? I think not... except maybe that they're both from a first person perspective... but if that were case, wouldn't HL2 just be a Catacombs3D clone?
I know it's one of the games I'm looking for, and it's certainly not because it's a Halo clone (if it was, I prolly wouldn't even know it's name)
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He is a god. I worship him. I have sacrificed my dignity (as I am approaching 30 years old with a Game Cube instead of a PS2 or XBox) for him. I know, I place him on a high pedestal. But look at all he has done.
I am a Miyamoto groupie. If I was good looking and female, I'd follow him around begging to have his baby.
But I'm scared...
This past generation of Miyamoto products leave something to be desired. They aren't bad. They aren't complete idol crushing abominations like Episodes I and II. They just aren't as good as they used to be, and I hope this isn't the beginning of a very depressing downward trend.
I really want more than Mario 128 to be good. I want it to be great. I'm running out of heroes.
I wish people would stop complaining about Mario Sunshine, it is actually a great game - better than Mario 64 in my opinion, and very unfairly treated by critics who were expecting some revolutionary step forward from Mario 64. Where was there to go? Nobody really complained that there are a half dozen 2D Marios that all have you doing roughly the same thing, and yet when we get the first sequel to a 3D Mario, they were suddenly expecting something never seen before?
Anyway the water pack idea was brilliant, it solved one of the 2 problems with 3D platformers, that being difficulty controlling the character in 3D (the other problem being camera control, which Sunshine also improved). The addition of the water pack allows characters the ability to hover for a slight moment to better position their character after a jump - something that is often both hard and frusting in all other 3D platformers. Playing any other 3D platformer after Sunshine just leaves you feeling woefully unable to control your character.
Why the hell Nintendo isn't doing more with the Pokemon franchise than a few spin off titles and RPG's for the Gameboy Advance?
I'm a game developer, and let me tell you, if I could develop a game for that franchise, I'd develop a full 3D action RPG. Imagine if you will, Hyrule Field in Zelda Ocarina of Time. Remember walking around that as Link? Well why not as Ash, with Pikachu following faithfully at your side? The Cube can handle much more detailed outdoor environments than Zelda could. With proper level design, one could explore fields, woods, towns, and caves, battling and capturing Pokemon. One possiblity would be to have a system whereby you target a Pokemon just as Link targetted his enemies, and press a button to toss a specific pokemon into battle against it. Battles could then progress in a style similar to Pokemon Stadium, or perhaps a realtime or timer-based battle system could be created. Pokemon attacks, timer ticks down, you have 10 seconds to make a selection or it recovers from it's previous attack and attacks again.
What is stopping them from doing this??? This would be exactly the sort of game which would put them back on the map. A game with the depth and fun of the RPG, but with the great graphics and awe inspiring environments of a third person game.
They already have all the characters modeled and animated. What are they waiting for? Mario Sunshine shows that they could model the sorts of towns that are featured throughout the Pokemon anime very well. They already have battle systems worked out, the strengths of the various attacks. It seems trivial for them to do, and would have been a perfect way to put the Gamecube on top way back when. I thought when they developed Pokemon Stadium that it was leading up to this but the N64 came and went. Could they really be that shortsighted that they can't see what a great game Pokemon would make in 3D? They need something major to give Pokemon new life, and more limited 2D RPG's ain't gonna do it.
Ninendo would have to be fools not to have this kind of title for the next system. They need something fresh and new. Something expansive and grand. Something that takes games to the next level of detail and interactivity. A world teeming with life and filled with combat and adventure would be perfect.