GameCube Successor For E3 2005?
Yorrike writes "An article over at GamesIndustry.biz states that, contrary to previously debunked rumors, Nintendo is preparing its next-generation console for public view at E3 2005, which is only 15 months away. From the article: 'Minagawa went further than that, however, giving a bit of insight into the company's thinking on the next-generation N5 platform: 'Like our Nintendo DS portable game machine, our home game machine must offer an experience that can be enjoyed by adults, children, or women,' he commented, and then revealed that 'we would like to show this at E3 next spring.''."
Never been to Japan, have you?
I haven't either, but from those I've talked to who have, apparently women are not adults in Japanese culture. Not kids, but not really adults either, at least not by western standards.
One of the main problems Nintendo had with moving to an optical format was load times. An 8mm disc at high rpm has a much smaller load time than a standard DVD, due to the laser having to move a much shorter distances in order to access data.
Looks can be deceiving. Or CAN they?
The 64-bit battle is over dude. The only two contenders were the Atari Jaguar and the Nintendo 64 (note: that is not spelled "Game Cube"). The winner of that era was the 32bit Sony Playstation.
Consoles are currently 128bits of fun.
What is this?: http://consoledatabase.retrofaction.com/consoleinf o/nintendogamecube/
f o/sonyplaystation2/
How about this?: http://consoledatabase.retrofaction.com/consolein
We are talking about consoles. While I will agree with the other person who posted a follow up to my reply, consoles are still classified, in bits, by their graphics capability (read GPU). The CPU doesn't really mean anything in console land other than to process input and manage the system overall.
Maybe that makes me an idiot. Or, maybe, that makes me someone who grew up with older consoles.
If you want to look at it this way then the (su)Xbox is a step ahead at 256-bit.