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Academics Turn Their Attention To Videogames

Onyxviper writes "As one who is an avid gamer, an article by USA Today/AP discussing the growing academic study of games, or 'Ludology', makes some points about gaming that I had only begun to think about. Seems like the plots and composition of the game are starting to overtake the gameplay itself, and it is interesting to see that others are starting to look at it in a more serious light. What do the rest of you think, are any of you actually involved in one of these programs?" Is there plenty important being done in this field, or is it possible that academic study of videogames can tend towards overanalysis?

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  1. Video games an art like film by aflat362 · · Score: 5, Interesting
    In reading this article it sounds like the video game industry is evolving to be much like the film industry. A video game can be thought of as a work of art. Just like Citizen Kane and other film class staples - games like The Legend of Zelda and Metroid can be respected for more than just a way of passing time.

    Like the film industry produces great works of art like Gone with the Wind, they also produce trash like Legally Blonde. The Video game industry has their Quake 2s and Final Fantasy's but they come out with way too much garbage like Gods and Generals, and Enter the Matrix (didn't mean to pick 2 video game adaptations of movies but those 2 just happen to suck)

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