Videogames And Car Marketing Intersect
Thanks to the Detroit News for their article discussing how videogames have become a great selling tool for automobiles. The piece discusses the willingness of car manufacturers to see their models used in games, with a few exceptions: "Sony Computer Entertainment America spokesman Ryan Bowling says Ferrari, Porsche and Lamborghini demanded exorbitant licensing fees - but that's why they aren't in Gran Turismo." It also mentions the thorny issue of car damage, with Alex St. John of WildTangent, developer of a Chrysler 'advergaming' title, noting: "In the past, advertisers could never imagine a commercial where you dent a car... But half the fun of a game is driving recklessly." A Chrysler spokesperson explains this change of heart for their new game, saying "...corporate attorneys determined that gaming is enough of a 'fantasy' to make it permissible to damage vehicles."
Using Carmageddon to sell SUV's is a little too far perhaps? but you gotta love the feeling!
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"we live in a post-ideological world..." - Billy Bragg.
With my brand new video game featuring my mom's Ford station Wagon! All the kids will want to hang with me!
I believe the most appropriate vehicle would be the Chevrolet Trantrum.
We don't have a state-run media we have a media-run state.
I've wondered why the car companies were so anal about this.
Taking PR advice from your lawyer is like taking financial advice from your bookie.