JAKKS Licenses Midway Classics For TV Game
Thanks to Yahoo for reprinting a press release revealing JAKKS Pacific has signed a deal with Midway to produce a standalone 'TV game' based on classic Midway titles. We've recently covered other newly announced titles in the JAKKS TV Games series, including Namco, Activision, and Atari models, and this title "...will feature top-selling Midway games, including Mortal Kombat, Spy Hunter, Rampage, Joust, Defender I & II, Robotron:2084, Marble Madness, Smash TV, Super Sprint and Paperboy", although it's unclear how exactly faithful the conversions will be.
You've got games in there that use 2-way, 4-way, and 8-way sticks, a couple using two simultaneously, steering wheels, a trackball, and even handlebars, plus lots of buttons.
Are all these going to be in one controller, or will there be compromises made?
Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
If they're as crappy as the others, I'm totally uninterested.
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An emulator lives and dies, at least as far as I am concerned, by its accuracy with regard to three things: Video, audio, and emulation speed. While my experience with the Atari and Intellivision consoles was admittedly brief, I can verify that both of them completely fail the audio and speed criteria. The Intellivision was way too fast, and the Atari sound emulation about made me cry, and neither of them did well in the other department.
(I don't recall any video glitches but I couldn't bear to play long enough, nor do I perfectly recall the graphics originally.)
I'll concede the Intellivision was never going to match the original experience with a new controller; for this my thumbs are grateful; you think Nintendo thumb is bad, try Intellivision-disc-thumb! But the degree to which the emulation is too fast is truly amazing; they didn't even try
Do not hold your breath for this release; they do not respect these games at all.
Why would Midway allow something like this? They could sell these games over and over again in compilations for the next ten generations of cosole hardware, but this unit won't need to be updated when you buy that shiny new PlayStation 9.
...were emulated fairly imperfectly and had features cut out from the original games(mainly the two player options though I believe difficulty modes might've also been cut).
I wouldn't hold my breath on this one.