An Xbox Live-like Service For Open/Indie Gaming?
Byrne Reese writes "Amidst all the crazy ideas in online video entertainment in the past year, there is a small company called Arena Unlimited that is taking an interesting approach to gaming economies. As near as I can tell, they're trying to open up a multitude of online gameplay services (e.g., opponent matching, free market item trading) to the masses (i.e., open source and independent PC game developers). (I shudder to think what would happen if one could actually introduce a legitimate and real free market economy into The Sims.) It's no Xbox Live, and their list of supported games is pretty small, but if they can do all that they say they may one day support, then sign me up."
There will always be fanatics to a certain game that will devote the time necessary to create a place for followers of the game with all these services. PC gamers tend to have longer-attention spans than console gamers and stick to usually at most 4 online games at any give point. I just dont think that the market is there.
Why not test out such things as a real free trade economy on The Sims before we try it out in real life? Would it not make more sense to test these policies out in a virtual world of real people instead of just going straight from a phisophical theory to a real world reality?
There's a growing sense that even if The Future comes,
most of us won't be able to afford it.
-- Lemmy
oh i only briefly looked through the site, but is there a list of games (with genres) on the site?
not long i'd imagine, as new games come out with new features/graphics/bell/whistles to replace the old. evercrack and ultima online still are going, but given they're aging tech and the onslaught of newcomers, i don't imagine they'll be generating much revenue for long.
Microsoft cracked one out of the park with Xbox Live (apparently they save their innovative minds for their side projects). Let's move all online gaming in that direction.
I've been playing online games since what - 1997?
How is an open games service any different from something like Gamespy, All Seeing Eye, or even just finding a server and logging onto it? yes, I know there are the issues with scoreboards and ranking and whatnot, but stuff like Raven Shield does that anyway.
So, to cut my rant short: what makes X-Box Live so great that it needs to be open-sourced?
Secondly, if X-Box Live is so groundbreaking, why the hell do I always hear about open source ripping off other people's models? I mean it's embarrassing! We bitch so much about Microsoft, but spend most of our time copying them: Media Center, Mono, Office, and now an online gaming community... way to go guys...
dont except me to pay 50 bucks for the game AND pay to play online. id pay 10 to 15 max if onlinw play costs me cash. if its more....can u say filedonkey? it may be wrong but show me who can afford 50$ and 20 a month 4 every game. if pay 2 play is to work, the cost of the game must be minimal. unless youre rich, though i doubt you got rich by blowing all your money on stuff like this.
Can any of the current crop of online games either MMORPG or non RPG ones be worth playing for more than 2 or 3 months?
Secondly, what kind of guarantee will you have when you spend 250+ hours a year building a character, e.g., Ultima Online, that
1. you won't be forced to pay an extra $50 year to upgrade
2. that the online game will be supported for the near term and long term future? They don't close down the game and servers for 6+ months after you buy the game.
welp, the suits thing was a joke really, i AM sorry if it hurt your feelings, i was just kiddin. as for me thinking it was a scam, these days almost anything that arrives in the form of a mass mail, its not unfair to assume it's probably a scam. most im glad to know you arent trying to rip anybody off, but next time, you should definitely consider an alternate way of advertising yourselves, mas email wil NOT win you customers, especially from techies. i spend 8 hours a day (i'm a network admin in my day job) trying to deal with spam and viruses, and i've come to just downright HATE email as a form of cummunication, spam or not... next time, maybe try either paid ads here on slashdot, or perhaps someplace that targets game developers, like maybe penny arcade, or PVP. i know i'd see it if it were on one of those sites. i can see the business oppurtunity in what you are doing, selling the content rather than the game software. that way the code is free, but the model aren't like. however, i would be ADAMANTLY against doing any kind of DRM or digital signing or encryption on the content that would prevent people from being able to make mods or their own 3d models to use in the games. it would suck to cut off the creative flow like that. as ID sorta did with q3, they can GPL the code, and simply state that the art content is their copyright. i know i personally do my best to respect their rights, and i have learned a LOT from their source code that was of great value in learning how i wanted to do Fmorg. thanks for the clarification, and for not getting pissed at me for taking your email the wrong way. -ted
sometimes, i wonder if i'm the only conservative on teh intarweb. ah well, back to mah hogs and warmongerin'....