The Seven Deadly Sins Of The N-Gage
Decaffeinated Jedi writes "GameSpy has posted an interesting article examining the so-called Seven Deadly Sins of the N-Gage. The 'sins' of Nokia's mobile phone/portable gaming unit cited in the article include problems with inserting and removing games, the less-than-intuitive interface, and the relatively high price. In all fairness, however, GameSpy also looked at the Seven Virtues of the N-Gage in an editorial from December 2003."
What? You mean people actually got the in store models to RUN the game?
After fumbling around with the clumsy undescriptive keys to find how to get to games, and selecting Tomb Raider finally, it just gets stuck at the Intro screen (I assume). The only button that does something after that is the red "End Call" button...
I'm not the only one with the problem of not being able to play the games. So, please enlighten me as to how someone can play the in store models?
Yeah, I had the same problem. Degree in Computer Science and I couldn't work out the damn interface to actually start a game, let alone get the web browser running. That was the point at which I knew it was doomed.
GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak