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On The Over-Saturation Of MMO Games

An anonymous reader writes "Stratics has an editorial discussing MMO market saturation, specifically triggered by the recent closure of Microsoft's massively multiplayer PC game, Mythica. The piece argues: 'But there is a dark realization that is now being considered, just when does it end? When does the genre hit the ceiling and all that ends up happening is [that] companies resort to passing around subscriptions with no real growth. This is a question that is haunting corporations who have potential products laid before senior management - just how long can it continue? When does the opportunity cost grow larger than any potential earning?'"

4 of 64 comments (clear)

  1. Re:Well by Anonymous Coward · · Score: 3, Funny

    You're looking at those text editors the wrong way. Pretty soon, emacs will have a MMO in it.

  2. Re:Cancelled, why? by Anonymous Coward · · Score: 3, Funny

    The projects they invest in-Raising great Cthulu from his sleep in R'lyeh

  3. Re:MMO is just starting. by b0r0din · · Score: 4, Funny

    In this, let's just call it a Metaverse if you will...can I keep my Katana?

    - Hiro

  4. Over-saturation is right by Anonymous Coward · · Score: 1, Funny

    There's an over-saturation of articles on this subject. Every second article in the games section of /. is about motherf*cking MMO games..