Microsoft Packs Up, Moves To Catan
Klytus writes "According to a press release posted at GamingReport.com, Catan GmbH and Mayfair Games have made a deal with Microsoft for the creation of the 'Catan Online Game', based on the popular Settlers of Catan board game. From the post: 'Available on Microsoft's Premium Game Service, the Catan Online Game will be accessible via both the MSN Zone and MSN Messenger. There will be multi-player online and download variants, each with rich graphics and a sophisticated AI.' Now we can play Catan endlessly through MSN." This deal is in addition to Capcom's various versions of Catan for console and PC in Japan.
Right here
Let's see -- Microsoft just bought a license to do an online version of Settlers of Catan, and there's already an excellent GPL implementation in the form of Gnocatan. I have a bad feeling that the poor maintainer may be llooking at a lawsuit. :-(
May we never see th
It's "news" (albeit a bit of a stretch) since there are quite a few Catan "junkies" on /. Also, the shock-value of M$ cornering the Catan market is definitely news for /. readers.
It would have been a bit more useful if the editor included links to the already existing free implementations of Catan on- and off-line (which will probably all be decimated by lawyers now that M$ is "in the game") such as:
- http://sourceforge.net/projects/javasettlers
- http://sourceforge.net/projects/settlers3d
- http://gnocatan.sourceforge.net/
There are others lurking out there, but these are the ones I hit regularly. Download the source now while you can!
Mind the gap...
We talked about how strange it is that no "single-player" Settlers of Catan game (for computer) existed and hypothesized that it is due to the sheer complexity and the AI implementation would be quite difficult. There have been computer versions of Risk, but I actually think Settlers is more complex.
God Bless America. Why? Did it sneeze?
Oh! Catan, not Satan.
For some reason I thought that this topic was just a rehash of a past Microsoft acquisition...
Vos teneo officium eram periculosus ut vos recipero is.
When my family (6) plays, the games average 4 hours.
Then you're playing the game wrong. There's a funny story about the man who designed Settlers:
In an interview in Germany, he was asked about time issues with the game. Specifically, what to do about people who spend too long thinking before making their moves. His response was something along the lines of:
"Well, we play these games with our friends, and usually in pubs. If someone is taking more than a few seconds to move, we begin chanting "Move, or we will hit you! Move, or we will hit you!" If they continue to dally, we hit them. It's never really a problem." (paraphrased and translated from German)
Basically, these games can be won by whoever thinks hardest and longest. If everyone spends an hour on each turn, they'll play a much cleaner game. Anyone could always make the optimum move given enough thought: the skill is being able to make these moves QUICKLY.
If it takes you 6 hours to play Settlers, I suggest the "Bewegen oder wir schlagen Sie." treatment.
A good rule of thumb is that you shouldn't spend more than 5-10 seconds at MAX without taking some action on the board. This goes for most all German games.
(Check out Puerto Rico, El Grande, Tikal, and Amon Re while you're at it. Right on par with Settlers.)
GeekNights!
Late Night Radio for Geeks!