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Russian-Targeted MMORPG Faces Unique Obstacles

Thanks to the Moscow Times for their article discussing the rise of the Russian-based PC MMO title Sphere, which "is the first MMORPG developed in Russia and catering specifically to Russian players." According to a spokesperson, there are markedly different limitations to Western titles: "From the beginning, we faced a big technical problem -- how to make a game that would work well over our absolutely abominable phone lines." In addition, some of the economic problems are also intriguing: "Since few Russians have credit cards, 1C developed another scheme for online payment... [using] Yandex-Dengi, a ruble-based payment service similar to the dollar-based service PayPal. Players interested in a low-tech alternative can also re-subscribe by buying a fresh Sphere CD for about $6 every month." Overall, the MMO's subscription "costs about half as much as EverQuest's, opening the door to cash-strapped Russian gamers", and it's attracted over 15,000 players in the first 3 months.

3 of 34 comments (clear)

  1. Re:First soviet russia post (and fp) by Anonymous Coward · · Score: -1, Flamebait

    In soviet russia, the world plugs into you!
    In soviet russia, you target the game!
    In soviet russia, the phones break you!

  2. In Sovite Russia... by Anonymous Coward · · Score: -1, Flamebait


    MMORPG plays you!

    Ahh...never mind. Too bad it isn't a game about actually being Russian. Waiting for soup and bread in long lines, freezing your arse off in Siberian winters, drinking vodka...

  3. Biggest problem is making the game depressing enou by ageoffri · · Score: 0, Flamebait

    After taking some High School Russian and having a brand new immigrant teacher for one year, if the game isn't depressing, then they won't like it. The teacher had stood in a line just because it had been so long since she had stood in a long line! Then look up some of the folk songs, back breaking work is what they sing about.

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