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Xbox Live Feature Upgrades Include Online Storage?

Flamingcheeze writes "According to a Reuters article: 'Microsoft Corp. is planning a number of new features for its Xbox Live online gaming service this year, including... something called 'title-managed online storage,' a way for game players to store and share data via Microsoft's network.' The piece goes on to note, without directly drawing a link: 'speculation within the industry that Microsoft may not include a hard drive in the next version of the Xbox console, in favor of network-based storage that would reduce the console's physical size and cost', as recently discussed on Slashdot Games." The article also mentions possible "indications... that Xbox Live would eventually allow players to leave each other brief voice messages", and a story at GameSpot has further, albeit brief details on this 'Tsunami' upgrade.

5 of 46 comments (clear)

  1. Will technology wonders ever cease?!? by Anthony+Boyd · · Score: 4, Funny
    The article also mentions possible "indications... that Xbox Live would eventually allow players to leave each other brief voice messages"

    Wow, you mean, like voicemail?

    1. Re:Will technology wonders ever cease?!? by Babbster · · Score: 4, Informative

      Yeah, except voicemail attached to an anonymous video game userID with no provision of personal information. It would permit you to leave a buddy a message telling them when you'd be online, or leaving a buddy a message about a high score, bad player, etc. Since Microsoft is avoiding the keyboard for Xbox, it makes a lot of sense. It also makes sense from a security point of view because, again, no personal information ever has to change hands in order to get some offline communication going.

    2. Re:Will technology wonders ever cease?!? by Cebu · · Score: 4, Interesting

      I would hope the intention would be to finally integrate MSN Messenger functionality into Xbox live allowing users to communicate seamlessly between the desktop environment (via MSN Messenger's VoIP capabilities) and Xbox Live. Voicemail would be kind of nice too I suppose.

      Most game developers, and a host of non-game developers, have been thinking about better communication integration for quite sometime now. The utility of communication services is directly proportionate with the number of users. Subsequently, it makes a lot of sense to try to increase your user base. Similar efforts have been made in Valve's Steam, and if you want a far older example look at how wireless text messaging systems have evolved -- communicating between wireless phones, landline phones, and desktop computers may not be ubiquitous, but it's certain availible.

  2. Ah.... come on people!!! by JFMulder · · Score: 5, Insightful

    Why does people even think that the Xbox Next would actually have savegames on a remote location? This is such a ridiculous idea. I mean, games would take a lot longer to load and save, especially around 8 o'clock in the evening when everybody is playing. It would totally kill backward compatibility if there is any. Not only online games couldn't be playable when your Internet connection is down, but offline games too. And you'd definitely need broadband to have a somewhat acceptable performance. Games like KOTOR would be impossible (savegames are over 8 megs!).

    People writing these articles really need to get a clue.

  3. Where's The Broadband? by Bruha · · Score: 4, Interesting

    With the current dismal speeds of broadband in the US and antiquated pricing structures for mass bandwidth on the backbones I doubt even MicroSoft could pressure the DSL and Cable providers to provide more robust links to homes. Players no doubt would rather save to their systems than wait a few minutes of their playtime watching a counter tick away while uploading the data and for their friends to download the data.

    Even on 768k DSL it takes up to 5 minutes or longer in some cases to download necessary game patches to even allow online play on XboxLive. Until the broadband speeds pony up to the challenge I think the next Xbox and even the PS3 will be hard pressed to provide the stated functionality sought by gamer for online gaming.