Sony Demonstrates PS2 Video Conferencing
Thanks to GamesIndustry.biz for its article discussing Sony 's demonstration of a PlayStation 2 using a USB webcam to run a video-conference across the Internet, as showcased at the IPv6 Business Summit 2004 in Japan earlier this week. GI.biz points out that, although this conference was "about the IPv6 [Internet] protocol", according to their sources, "Sony has been encouraging developers to use the EyeToy webcam peripheral to add video communications to their online PS2 games - over the plain old IPv4 Internet - and it's expected that the first games to use the functionality could arrive before the end of the year." The article concludes that this move "would give Sony a technological lead over Microsoft", but is also "likely to raise a number of contentious issues - such as the possibility for abuse of the service."
Whatcha talkin' about Willis? Xbox live already does this exceedingly well over even substandard broadband connections. VoIP for these things generally only uses 1.4kbytes/second for each user, and that gets muxed together into a single stream to cut down on bandwidth waste. Video on the other hand uses far more unless they're using mpeg-4 or better compression which would probably be hard on the PS2's relative slow cpu.