Sony Announces New Ratchet, Jak, Sly Cooper
Thanks to Yahoo for reprinting a press release revealing third versions of the Jak & Daxter and Ratchet & Clank series for PlayStation 2 are due out Fall 2004. The press release notes the "upcoming sequels will continue to push the boundaries as both teams incorporate revolutionary gameplay elements", although with only 12 months between iterations, either fast work or simultaneous development teams seem needed to really push the envelope. Elsewhere, a sneak peek at the next Official PlayStation Magazine reveals a follow-up to another Sony-published title, in the form of Sly Cooper 2: Band of Thieves, the sequel to the underselling, but critically acclaimed late 2002 PS2 platformer.
I am not singling Sony out for this but I am getting tired of sequels. Every game has several versions sequels now (don't even get me started on FF). Movies are the same and the remakes of older movies is similar to a sequel.
Where is the original thought? Is the only way gamecoders can make money is to reuse a theme and add some bells and whistles, repackage and call it Dungeon Seige 2 or Unreal 5 or Warcraft 3. I understand that these franchises are popular and some of them are really quite good but I beg these people to think a little more.
B O R I N G
I know this lists only 3 titles, but doesn't anyone think there is an overabundance of platformers like these? True, those above are popular titles, but think of all the junk they are competing with. Are they actually all that good?
My wife loves this game. It's the first game she's played on a modern console. It's gone a long way to have her see my PS2 as more than a DVD player and huge timewaster. She has told me that if the sequel is good she intends to buy it.
The cartoonish style of Sly Cooper really appeals to her. She thinks the game is funny and cute.
Go Gusties
Even the Mario games have had multiple series. You have 2d mario and 3d mario. Can you really compare the two? Anyway, you're exactly right on Final Fantasy. It's more like a development team than anything. They go out of their way to give each game a different feel. Sometimes it works, sometimes it doesn't. But I'm not going to complain about X-2 myself. I'm not the biggest fan of the game system, but X's background story (The fall of the Yevon church) was more than interesting enough to deserve a follow-up.
compared to the original. I for one didn't like the darker theme and the addition of GTA style carjackings. I hope they bring back the style of Jak and Daxter for the next sequel. I completed the original 2 times, but got bored about halfway through Jak II.
On the other hand, Ratchet and Clank Going Commando was improved in almost every way - different puzzle types, the ability to import weapons from R&C, and more Giant Clank missions to name a few of the many improvements. I just completed it two weekends ago and I am ready and waiting for R&C3.
Jak1 was great. I thought Jak2 was the sell-out and unnecessary sequel. While J2 was a better game technology-wise and play-wise (read "longer"), it didn't really server any purpose in advancing the title.
On the other hand, I'm looking forward to seeing what R&C3 would do, after seeing the huge improvements made in the Commando title. I don't see a need for a 4th title in either series on the PS2 platform... although I would guess that if #3 is wildly successful that they'll try and sell #4 with the rollout of the PS3.
I'll tell you where the idea came from. Someone realized that it was a great game and maybe with some marketting a sequel could do well.
That or maybe someone really pitched a great improvement and just needed a solid base to start with.
I gotta rent that game again, never beat it.
-- taking over the world, we are.
...why not toss one ICO's way?