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Copyrights, Videogames, and LAN Parties?

mse61 writes "I'm currently the sole organizer for what will hopefully be a large gamer club/LAN party on the campus of Bowling Green State University in Ohio. While booking the room for our next event (March 4th 2004) I was casually informed that I had to secure permission from the copyright holders for the games we would be playing. I was quite confused as to why they needed this, and their only answer was that it would be considered a 'public showing of copyrighted work', and therefore I must secure permission. I asked a lawyer about the policy and his best advice was to get a hard copy of their policy and then comply to the bare minimum. The University was unable to provide much hardcopy, but largely referred me to the University rule that all State and Federal laws were in effect. Have any Slashdotters ever run into this problem, and would they have any advice for a gamer lost in the mire of copyright laws?"

2 of 84 comments (clear)

  1. What BGSU is known for... by kernelistic · · Score: -1, Troll

    If your event is public, just make sure that you've complied with their licensing. This usually entails one copy of per game per PC if it's being held in a Lab. If it's BYO-PC, then people will have to worry about their own licenses and games.

    Now, for what BGSU is known for... If you plan to attend, you best pack a rubber.

  2. Re:Yes I have by Anonymous Coward · · Score: -1, Troll

    He never said they played UT2003!

    What a fucking moron.