Japanese Quiz Show Arcade Game Confounds
Thanks to GameSpot for its article discussing the latest Japanese arcade games showcased at the AOU 2004 show in Tokyo, with a particular highlight, as well as an example of building a play experience unique to an arcade, being Sega's Quiz Show, which "gives the player the experience of being a contestant on an American TV quiz show." The Japanese page for the game has pictures of the massive arcade cabinet, which has players "sitting behind a colorful table, just like a real quiz show", and allows each contestant to answer trivia questions which are "randomly selected by a physical, spinning wheel that's attached to the game booth."
What characterized the heyday of the arcade game was creativity... and that doesn't mean "unchecked weirdness", or weird gimmicky controls, or spaz-friendly concepts like DDR.
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..otherwise it will become obsolete because everyone will have memorized all of the answers..
Unlike other games like DDR or Pac-Man where you can improve your skill this game would involve the players to simply learn the answers.. right?
I've lived in Japan for a couple years as a kid and it seems like when a Japanese kid finds that the lightgun at his game is off target, he'll go find an attendant and ask for help, whereas in the US, the kid will just whack the side of the gun until it either breaks or it works better.
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