Industry Audio Magazine Focuses On Videogames
Thanks to the Gaming-Age messageboard regulars for pointing to an extensive feature in Mix Magazine ('Professional Audio and Music Production'), including an editorial discussing the rising importance of professional audio creators in videogames. The magazine's editor suggests: "Galaxies removed from the blips and boings of Atari's 1972 Pong or the primitive 'soundtracks' of early 1980s classics such as Donkey Kong or Mario Bros., the cheesy 8-bit music and effects have been replaced by high-quality streaming audio (16-bit/44.1kHz) with real-time, hyper-realistic Foley thunks, screams, shots and explosions that are triggered from RAM, with near-zero latency." The rest of the game audio feature also includes an in-depth look into audio at Electronic Arts, as well as articles on Ensemble Studio's audio, examples of musicians moving into game music creation, some tips for game sound designers, and the market for licensed songs in videogames.
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